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Author Topic: Tastes Like Spelunky and Source  (Read 323504 times)
EdenNov
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« Reply #270 on: April 29, 2011, 08:42:00 AM »

I'm afraid the super secret custom start chamber isn't compatible with a gamepad...
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halibabica
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« Reply #271 on: April 29, 2011, 09:53:49 AM »

Neither is the level editor.  Even with the gamepad, you should still have a mouse you can scroll up and down with...
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ManTrap mod - Tastes Like Spelunky
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EdenNov
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« Reply #272 on: April 29, 2011, 11:12:42 AM »

I actually didn't scroll with the mouse. I had to manually find which button scrolls where.

I'll take this chance to thank you for such an amazing mod, you are by far the most talented moder I know. I play your mods more than any other version of Spelunky, including the original. Basically, you're awesome. Smiley
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halibabica
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« Reply #273 on: April 30, 2011, 05:30:57 AM »

Well, thank you!  I always do my best. Grin
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Kraid
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« Reply #274 on: May 05, 2011, 04:30:59 PM »

For some darned reason I can't seem to eat items. I tried out the tutorial and I couldn't eat the pickaxe, even when I drank water. Got any idea? I love this mod!

EDIT: Apparantly, you have to grab them, THEN eat them. Anyways. excellent mod!
« Last Edit: May 05, 2011, 05:11:36 PM by Kraid » Logged

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halibabica
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« Reply #275 on: May 06, 2011, 05:49:05 AM »

Haha, yes, that is one little detail I forgot to include.  The requirements for eating an item (or anything) are:

1: hold it
2: stand perfectly still
3: have 1 or more bites left
4 (digestables only): have an empty digest stomach
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« Reply #276 on: May 06, 2011, 06:08:51 AM »

Haha, yes, that is one little detail I forgot to include.  The requirements for eating an item (or anything) are:

1: hold it
2: stand perfectly still
3: have 1 or more bites left
4 (digestables only): have an empty digest stomach

Heh, you should probably add that to the tutorial level. :p

How about, instead of the black market, there'd be a plant market? There'd be tons of plants that will be selling (for food) the things that the regular black market would. Since of course, it would be practically suicide to go to the black market with all those shopkeepers.

Also, that Kirby 64 music is not really fitting with this. Can you switch over to the original spelunky music or tell me how?
« Last Edit: May 06, 2011, 06:23:42 AM by Kraid » Logged

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« Reply #277 on: May 06, 2011, 02:31:46 PM »

Neat idea, but I won't be overhauling the black market in any way.  You'll just have to find better ways of robbing it!

Also, you can change Spelunky's music very easily.  Just copy the eight ogg files (cave, lush, ice, temple, boss, title, credits, victory) over each other in the Sound folder.  You can replace the soundtrack with all kinds of stuff.
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« Reply #278 on: June 30, 2011, 09:13:06 PM »

Ive been gone all this time and there till hasnt been a rock eating update? FOR SHAME.

On a more serious note, I take it neither you or Hyperme made it so bringing more than one damsel to the exit results in getting more than one hp yet have you
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halibabica
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« Reply #279 on: June 30, 2011, 09:27:49 PM »

Nope, and I don't plan to.  It's a problem that only afflicts editor levels and you never register more than one Damsel saved even in normal Spelunky.  Besides, the ManTrap would look silly packing down all those ladies before the next stage.
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« Reply #280 on: June 30, 2011, 11:45:59 PM »

I know, but Its always bothered me that you can only get +1 hp per level you finish (well, not counting npc noms). I guess its really more of a problem with Editor+ but I doubt hyperme would add any fixes for the whole health thing

also why does everyone assume youd have to sit through each damsel lol, theres alternative ways to have the cinematic work
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« Reply #281 on: July 01, 2011, 05:21:23 AM »

Oh, after downloading the current version I have things to report, which have actually been there forever and im not sure if ive mentioned them or not

In the editor if you press tab more than once to open the block menu you always have to press esc twice to close it (pressing tab a second time should exit you from the menu imo)

Pressing the number keys to swap categories doesnt work with the block menu open, which is muy annoying

Edit: another possible thing, it seems that the glove/paste combo only makes your bombs stick if its thrown, not via hotkey. Not sure if this is deliberate or not, though id assume it makes bombs more versatile since you can rebound them or stick them to things
« Last Edit: July 01, 2011, 06:16:59 PM by Baekara » Logged


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« Reply #282 on: July 01, 2011, 07:08:08 PM »

I should probably fix those things.

I'll keep it in mind when I stop not having any time for anything.
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« Reply #283 on: July 02, 2011, 05:21:37 PM »


Cant tell if this is funny or annoying, you have to sacrifice to the plant to be able to sacrifice to kali.

Or you know just kill it.

On that note, is there a list in this thread somewhere that shows how much of a discount you get from feeding ShopTraps with humans? I vaguely remember something about it from long ago.

Edit:

This can happen
« Last Edit: July 03, 2011, 02:35:30 AM by Baekara » Logged


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halibabica
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« Reply #284 on: July 04, 2011, 04:53:17 AM »

Humans fed to ShopTraps have value based on how meaty they are.  I forget all the exact totals, but cavemen, yetis, and hawk men are all worth C5000, and the rest are less than that.

Also, yes, that's supposed to be able to happen.  Contact with lava makes Meatmec die.  If you don't want him to touch it by accident, don't put it level with the floor.
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ManTrap mod - Tastes Like Spelunky
Hand-drawn comic - Spelunkying
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