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Author Topic: The Spelunky AI Challenge  (Read 1779 times)
pmprog
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« Reply #15 on: March 14, 2010, 11:14:03 AM »

If people are struggling to understand this, check out this

http://www.doc.ic.ac.uk/~rb1006/projects:marioai

The vids demonstrate the computer playing Mario  Smiley

I'd love to have a go, but I don't have GameMaker (and don't particularly want to install it)
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marsgreekgod
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« Reply #16 on: March 14, 2010, 11:15:59 AM »

Yeah thats what I thought of myself.

But no one is going to do this with a random game right now.
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Sudonimus
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« Reply #17 on: March 14, 2010, 04:16:40 PM »

I would LOVE to.
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marsgreekgod
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« Reply #18 on: March 14, 2010, 04:44:37 PM »

I would LOVE to.
Good luck with that.
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gummybears123
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« Reply #19 on: March 14, 2010, 07:18:07 PM »

I would LOVE to.

I suggest you finish your mod before you go off track again
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« Reply #20 on: March 15, 2010, 11:29:48 AM »

I would LOVE to.

I suggest you finish your mod before you go off track again
Sudonimus can do whatever he/she wants, Gummy Bear. Also, Sudonimus, remember that the Spelunker must be programmable by the user.
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gummybears123
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« Reply #21 on: March 15, 2010, 02:44:19 PM »

OF COURSE anyone can do what they want.  No one in the world HAS to do ANYTHING.  For example you don't need to do your homework.  You can NOT do it and get reprimanded.  But there are SHOULD-DO's.

And I'm saying this cause I wanna see his mod soon
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
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« Reply #22 on: March 15, 2010, 03:09:37 PM »

OF COURSE anyone can do what they want.  No one in the world HAS to do ANYTHING.  For example you don't need to do your homework.  You can NOT do it and get reprimanded.  But there are SHOULD-DO's.

And I'm saying this cause I wanna see his mod soon
Oh, great. You mean the Mudkip?
I would LOVE to.

I suggest you finish your mod before you go off track again
Sudonimus can do whatever he/she wants, Gummy Bear. Also, Sudonimus, remember that the Spelunker must be programmable by the user.
What do you mean? Accessing GM in game? Or like a menu for what modes to play?
(And if Derek didn't make the "finish the game without bombs or ropes" manually this would get easier, right?)
Well, anyway, answer my first 3 questions.
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MagiMaster
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« Reply #23 on: March 15, 2010, 05:17:47 PM »

It's not all that difficult to make it so that a script controls the speluker's movements, but it's much more difficult to write the actual script. In between would be sorting out how to pass world state into the script.
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gummybears123
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« Reply #24 on: March 15, 2010, 07:53:05 PM »

SO, Sudo, are you still doing it?
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
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« Reply #25 on: March 16, 2010, 02:18:42 AM »

What do you mean? Accessing GM in game? Or like a menu for what modes to play?
(And if Derek didn't make the "finish the game without bombs or ropes" manually this would get easier, right?)
Well, anyway, answer my first 3 questions.

Kinda both. Selecting modes is like changing options in, let's say, Robot Battles. While letting the player customizing his own Spelunky bot lets the player custumize the personality of the bot to his heart's content (like making it a thief, for example). Note, I suggest making your own scripting language and then having it exporting it to gml so that it can not only be sharable, but very convienient tn the gm runner (didn't you know that gml is a interpreted language?). Yes, I know it'll be difficult, but it'll be worth the shot.
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« Reply #26 on: March 21, 2010, 05:28:18 AM »

So, is anyone still interested in doing this mod?
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« Reply #27 on: March 22, 2010, 07:43:24 PM »

So, is anyone still interested in doing this mod?
I don't think there is.
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« Reply #28 on: March 23, 2010, 02:54:50 PM »

I am.

I just... get distracted. I don't work too hard on Game Maker nowadays. I'm not a hard worker when it comes to games. Or life. Whoops, did that come out?

EDIT: And I'm not that great at them either.
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