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Author Topic: The gates of hell spelunky (New mode still coming, updates I forgot to do.)  (Read 22008 times)
halibabica
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« Reply #105 on: August 10, 2010, 09:18:13 PM »

Strange.  In the Spelunker's create event, there should be a line that says 'me = instance_nearest(x,y,oSpelunker)'.  This gives the enemy a variable that's defined as itself.  I think what happened was I instead added that line to oEnemy since I made so many of them use it.

Anyway, add that into his create event, and it should work fine.
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marsgreekgod
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« Reply #106 on: August 10, 2010, 11:31:12 PM »

interesting. the only such line has been commented out!

"//me = collision_point(x+8, y+8, oSpelunker, 0, 0);"

Added the line you said and the foe now works perfectly... other then being strangely unkillable by lava... and rocks?\

how.. odd.

« Last Edit: August 10, 2010, 11:46:43 PM by marsgreekgod » Logged

Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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« Reply #107 on: August 11, 2010, 01:59:26 AM »

So I decided I needed to take a screenshot upon entering stage 13.



Needless to say, I died a split second later. And the run was going so well too ;_;

By the way, if Spelunky touches a red yeti corpse, he will be thrown as if the red yeti were still alive. Is this intentional?
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marsgreekgod
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« Reply #108 on: August 11, 2010, 02:10:37 AM »

1) sorry Sad I wish I could fix things like that
2) yes very much so. If you are really trick you can get carry them around tho, just.. be careful (they are worth a ton of favor by the way)
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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« Reply #109 on: August 11, 2010, 02:26:04 AM »

Don't worry, I could have survived that by simply running right or left (left is the better option here). I just didn't react in time, partly because I was busy taking a screenshot of my accomplishment - though I'm not sure if I would have read the situation in time to react anyway. Still, it's not as bad as the time I started a level with a shotgun caveman two tiles to my right, who killed me instantly.

And honestly, when this kind of thing happens I just laugh. The situation here was like a Rube Goldberg device, so I was laughing for quite a while.
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marsgreekgod
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« Reply #110 on: August 11, 2010, 02:42:34 AM »

Don't worry, I could have survived that by simply running right or left (left is the better option here). I just didn't react in time, partly because I was busy taking a screenshot of my accomplishment - though I'm not sure if I would have read the situation in time to react anyway. Still, it's not as bad as the time I started a level with a shotgun caveman two tiles to my right, who killed me instantly.

And honestly, when this kind of thing happens I just laugh. The situation here was like a Rube Goldberg device, so I was laughing for quite a while.
hint: take screen shoots at the end of the level.

but I am glad you had fun if only you some how got knocked in the pit, picked up the golden thingy while dead some how and fell in the lava. then it would be epic
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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« Reply #111 on: August 13, 2010, 04:07:09 PM »



Sadly the cultist threw me under Olmec a few seconds after taking this shot. I don't think I would have won anyway, since I have no practice against this version.

ps This is on the latest playtest version, which has significantly beefed up areas 3 and 4.
« Last Edit: August 13, 2010, 04:17:21 PM by Kefit » Logged
marsgreekgod
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« Reply #112 on: August 13, 2010, 06:16:12 PM »

I am most impressed...
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« Reply #113 on: August 14, 2010, 05:04:43 PM »

I know what this needs. Some of my evil piggehs! They tend to act a lot like evil spiders in practice, though.
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marsgreekgod
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« Reply #114 on: August 14, 2010, 05:16:17 PM »

I know what this needs. Some of my evil piggehs! They tend to act a lot like evil spiders in practice, though.
I don't know what you are talking about?
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« Reply #115 on: August 18, 2010, 04:07:05 PM »

bad news. my computer may be dead, and the code of gates of hell with it.
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« Reply #116 on: August 18, 2010, 07:21:14 PM »

Later today, I'll go decompile my copy and send it to you, ok?
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marsgreekgod
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« Reply #117 on: August 18, 2010, 10:02:51 PM »

good news! my computer is mostly fully recovered and my file is safe! yay! sorry for that.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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« Reply #118 on: August 19, 2010, 06:50:34 PM »

Well it's good the code didn't vanish. I still have the latest playtest around, in case you ever need it.

I'm not sure how to go about beating the final boss in this. The problem is that the enemies he spawns, as copies of the enemies in the rest of the game, have lots of HP. When you are wrestling with the boss in a pit, and two frogs suddenly fall down on top of you along with a spider, the trusty rope doesn't do much. I suppose running around like mad with jetpack and shotgun might be able to do it, but that's probably not the right perspective to be balancing this thing against.
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marsgreekgod
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« Reply #119 on: August 19, 2010, 07:20:33 PM »

Well it's good the code didn't vanish. I still have the latest playtest around, in case you ever need it.

I'm not sure how to go about beating the final boss in this. The problem is that the enemies he spawns, as copies of the enemies in the rest of the game, have lots of HP. When you are wrestling with the boss in a pit, and two frogs suddenly fall down on top of you along with a spider, the trusty rope doesn't do much. I suppose running around like mad with jetpack and shotgun might be able to do it, but that's probably not the right perspective to be balancing this thing against.
This is why I plan to remake it.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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