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A few things video games have taught us...
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Topic: A few things video games have taught us... (Read 8770 times)
Audioworm
Mossy
Posts: 1993
I'm a brony, deal with it.
Re: A few things video games have taught us...
«
Reply #195 on:
July 17, 2010, 08:41:39 AM »
223) When getting a powerful new sword, always be prepared to hear that it's power is gone. (Legend Of Zelda: The Wind Waker)
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Nyan.
I am a brony.
DEAL WITH IT.
Sudonimus
Mossy
Posts: 2743
Stop staring.
Re: A few things video games have taught us...
«
Reply #196 on:
July 17, 2010, 03:34:17 PM »
224: Only the cool items give you limits. (Disappointingly, the Dominion Rod, in TLoZ: Twilight Princess. It ran out of magic.)
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How is there no such thing as non-existence?!
ipwnu1337
Guest
Re: A few things video games have taught us...
«
Reply #197 on:
July 17, 2010, 05:23:56 PM »
225: Any item that is massively powerful is often "Too powerful" to use. You'll always end up beating the game without touching it.
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grieck
Mossy
Posts: 1042
Re: A few things video games have taught us...
«
Reply #198 on:
July 17, 2010, 07:09:34 PM »
Quote from: ipwnu1337 on July 17, 2010, 05:23:56 PM
225: Any item that is massively powerful is often "Too powerful" to use. You'll always end up beating the game without touching it.
http://tvtropes.org/pmwiki/pmwiki.php/Main/TooAwesomeToUse
http://tvtropes.org/pmwiki/pmwiki.php/Main/AwesomeButImpractical
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Arucard
Mossy
Posts: 2682
Dance Forever Yeti :D
Re: A few things video games have taught us...
«
Reply #199 on:
July 18, 2010, 08:00:58 AM »
226) It's not a mirror, but a really shiny, yet non-reflective wall.
Alluding to the fact most games older than the PS3 had mirrors which reflected nothing but the static environment.
227) You. Are. Emo. (yeah, probably 75% of commercial games)
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Self proclaimed grammar nazi
It's no use, go run and hide. You can't escape this sea of sunken eyes!
Audioworm
Mossy
Posts: 1993
I'm a brony, deal with it.
Re: A few things video games have taught us...
«
Reply #200 on:
July 18, 2010, 01:17:59 PM »
228) If you see an island with dark clouds swarming around it, STAY THE HECK AWAY FROM IT. Unless you're prepared for it to always be night. (Legend Of Zelda: The Wind Waker)
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Nyan.
I am a brony.
DEAL WITH IT.
Pteriforever
Mossbaby
Posts: 416
Re: A few things video games have taught us...
«
Reply #201 on:
July 18, 2010, 04:52:58 PM »
229. NEVER expect the final boss to die if it's health bar is empty if it has changed form less than thrice.
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supermariousa
Guest
Re: A few things video games have taught us...
«
Reply #202 on:
April 16, 2012, 08:00:31 PM »
230) By stepping into a capsule you will be modified almost instantly. (Mega Man X Series)
231) Confetti will randomly appear if you do something epic. (Paper Mario 2 Stylish Moves)
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Shane
Guest
Re: A few things video games have taught us...
«
Reply #203 on:
April 18, 2012, 10:02:06 AM »
232) If you encounter something out of the ordinairy, then it's a glitch. (
Kingdom Hearts Re:coded
)
233) Never pick something up unless you are certain it is not linked to a trap. (
Spelunky
)
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supermariousa
Guest
Re: A few things video games have taught us...
«
Reply #204 on:
June 21, 2012, 07:37:12 PM »
234) Wires can go through walls (Terraria)
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Nathan Cash
Mossy
Posts: 4608
Re: A few things video games have taught us...
«
Reply #205 on:
June 21, 2012, 09:39:24 PM »
235. Machine guns make awesome jetpacks. (Jetpack Joyride and Cave Story)
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Kirblunky (Kirby Spelunky)
Pacifist Spelunky
Spelunky (NOW EVEN HARDER!)
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