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Author Topic: Spelunkying 4-14: Regifting  (Read 63383 times)
halibabica
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« Reply #120 on: June 05, 2016, 07:11:33 AM »

Part 29: Out Cold
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halibabica
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« Reply #121 on: June 12, 2016, 07:19:58 AM »

Part 30: Her

You may have guessed already, but the The Cold Depths has concluded. Sorry to say the next update is a long time away. Not only do I need to plan out the 4th (and final) chapter, but I have bigger fish to fry in the meantime. I don't know when this will get going again, but it's going to be months, and I'm sorry to those who are anticipating it. I'll be back again someday~
« Last Edit: June 13, 2016, 05:02:33 PM by halibabica » Logged

Sometimes I wonder if I like Spelunky too much.
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« Reply #122 on: July 21, 2017, 10:40:38 AM »

8/7

IT'S COMING
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« Reply #123 on: July 24, 2017, 01:43:06 PM »

*Excited noise sounds*
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halibabica
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« Reply #124 on: August 06, 2017, 11:04:39 PM »

Ch.4: In Ruins
Part 1: coming 8/14!
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« Reply #125 on: August 14, 2017, 03:22:43 PM »

Let the final chapter begin!

Part 1: Temple of Doom
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« Reply #126 on: August 21, 2017, 03:10:05 PM »

4-2: Say Your Prayers
« Last Edit: August 28, 2017, 03:24:08 PM by halibabica » Logged

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« Reply #127 on: August 28, 2017, 03:23:39 PM »

4-3: Kali-sthenics
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« Reply #128 on: September 04, 2017, 03:13:07 PM »

Due to life circumstances, future updates will be on Tuesdays at 5.

4-4: Rock You Like a Hawkman
« Last Edit: September 08, 2017, 03:28:54 PM by halibabica » Logged

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« Reply #129 on: September 08, 2017, 02:44:49 PM »

Finally, a rope explanation everyone can agree on!
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halibabica
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« Reply #130 on: September 08, 2017, 07:38:35 PM »

Spelunky's final mystery solved!
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« Reply #131 on: September 12, 2017, 05:39:34 PM »

4-5: Take a Load Off
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« Reply #132 on: September 19, 2017, 06:46:57 PM »

4-6: Trap Trippin'
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« Reply #133 on: September 21, 2017, 12:36:30 PM »

I have literally never had the problem depicted in this comic, but I guess that's true of most comics I've read.
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halibabica
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« Reply #134 on: September 21, 2017, 03:35:08 PM »

I'm usually more careful than that, too. It's more an observation of how the game would translate to reality; traps that blend into the walls would be harder to spot in 3D space.
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ManTrap mod - Tastes Like Spelunky
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