Arucard
Mossy

Posts: 2811
Hey! Is that CANDY?!?!?
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« Reply #15 on: September 22, 2009, 09:04:59 AM » |
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When you try to cash in a damsel into a floating exit,(custom level) she falls and runs around screaming but you can't pick her up.
Probably the exit tile should be altered to be a two-high tile where an invincible block is always under it. Maybe one for each area, with the different looks you know?
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Oh, they look like monsters to you?
There's a light in the darkness of everybody's life.
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johnnoz
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« Reply #16 on: September 23, 2009, 01:32:02 AM » |
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the issue with that is that you wouldn't be able to place an exit directly on the bottom border of the map...
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GreyMario
Bean

Posts: 121
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« Reply #17 on: September 23, 2009, 12:18:05 PM » |
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Why would you want to, though? There's nothing below the bottom border.
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Delmion
Bean

Posts: 106
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« Reply #18 on: September 23, 2009, 10:38:42 PM » |
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No, no. Johnnoz is talking about placing the exit directly above the bottom border. Johnnoz's point was that, if the exit tile were turned into a two-tile-high thing, then it would have to stick up from the bottom border an extra square.
With this idea, one would have to somehow code the two-tile-high exit so that the bottom indestructible tile could overlap the bottom border. What would be a heck of a lot easier to program would simply be a separate indestructible tile for editing use.
--Delmion
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CaKsTeR
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« Reply #19 on: September 24, 2009, 10:21:36 PM » |
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I would like the ability to
A) add ice-cave like bottomless pits into the editor
and
B) add CoG-related items into the editor.
Seems useful imo
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Eternal Toaster
Shoot

Posts: 19
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« Reply #20 on: September 26, 2009, 01:19:35 AM » |
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[ ] The title music stops when you switch between the Spelunker and the Tunnel Man.
I actually thought that had a pretty cool dramatic effect when you just unlocked it and switched to him for the first time. 
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eguee
Mosskid

Posts: 889
HYAAAAH!
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« Reply #21 on: September 26, 2009, 09:06:59 PM » |
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It should play some sound effect for the first time you change into the Damsel or the Tunnel Man. Like SMB64DS.
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FredMSloniker
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« Reply #22 on: September 28, 2009, 06:39:16 AM » |
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Would it be possible to get some new music for levels 5-8? The current 5-10 second loop gets annoying after a while.
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Arucard
Mossy

Posts: 2811
Hey! Is that CANDY?!?!?
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« Reply #23 on: October 03, 2009, 01:18:23 AM » |
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Not sure if this has been said before, but  apparently does not die from spikes. I hide in the spikes and duck to let frogs, monkeys, etc. impale themselves coming after me just happened to try with a bat and he just flew in on top of Spelunky.
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Oh, they look like monsters to you?
There's a light in the darkness of everybody's life.
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johnnoz
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« Reply #24 on: October 03, 2009, 09:51:23 PM » |
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personally i think that makes sense, you can drop into spikes safely if you're moving slow enough. They'd have enough control to avoid them the same way you do.
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Arucard
Mossy

Posts: 2811
Hey! Is that CANDY?!?!?
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« Reply #25 on: October 04, 2009, 06:05:27 AM » |
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personally i think that makes sense, you can drop into spikes safely if you're moving slow enough. They'd have enough control to avoid them the same way you do.
I see, quite logical good sir! Here you are -> 
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Oh, they look like monsters to you?
There's a light in the darkness of everybody's life.
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JLrep
Seedling

Posts: 6
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« Reply #26 on: October 08, 2009, 04:07:18 PM » |
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At the end of the Black Market massacre, I approached the exit door, which was right next to a spike pillar. I hit the exit holding up, so I had already started to go through it when the spikes went off, but they hit meāsort of. I heard the sound you get when you take mortal damage while holding the Ankh, but I saw the end-of-level screen like normal. On the next level, however, my Ankh was gone.
(I was the Tunnel Man at the time)
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AresRomanGod
Mossy

Posts: 1708
I am DEFINITELY not a mod. Flame when you see me.
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« Reply #27 on: October 08, 2009, 04:33:41 PM » |
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Yeah, the Tunnel man is vulnerable no matter whilst exiting a level. It's yet to be fixed.
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Be afraid.
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JLrep
Seedling

Posts: 6
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« Reply #28 on: October 08, 2009, 04:55:21 PM » |
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Oh, ah, also, don't know if you'd call it a mistake, but I once got an intro message along the lines of: AS I RECALLED MY FATHER'S LAST WORDS I SPOTTED THE CAVE'S ENTRANCE AND THOUGHT OF HER. I thought it sounded a bit odd. 
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AresRomanGod
Mossy

Posts: 1708
I am DEFINITELY not a mod. Flame when you see me.
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« Reply #29 on: October 08, 2009, 05:01:42 PM » |
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The way I see it, the father is actually a mother. 
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Be afraid.
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