\Hey my avatar before this was made by me!
But my point is that sight isn't saying "hey we like these games" they are saying "hey play them here don't pay for them"
I thought you said you just edited an existing sprite? Anyway, you obviously got my point.
And now I get yours, if the maker of a fan-made "anything" is detracting from the original, I don't think it's really paying homage to it. Rather it's stealing the glory, glory of someone else's work, that's bad. Though I think for the most part fan stuff attracts more attention to the original work than takes it away. I mean, generally it won't be as good as the originals right?
Well, getting away from this particular subject, I want to get into a new genre of games here. It's a hard one to lock down to a particular type, so I'm going to take a small percentage of them to talk about. The genre is:
Adventure Games! So what's an adventure game? It technically covers so many that it's almost all games! Spelunky is an adventure, so's Zelda, but the type I mean are the point and click or even text adventures. You know the ones where you collect items, use them in crazy ways, and there's invariably a "look" button involved? So here goes my nostalgic....
Adventure List-King's Quest-The exact one I played when young was KQ5: Absence Makes the Heart Go Yonder! The only one I know of released for NES, I never got through it, but I believe it was the first real adventure I got into. I know have the collection, and the series is full of funny deaths, familiar characters, and generally adventuresque goings-on.
-Shadowgate-Oh, how I loved Shadowgate. And oh, how I hated Shadowgate. You'd think a game with no real animation, and no real fighting would be hard to die in. And you'd be wrong, dead wrong. (dead serious pun intended

) I recall watching someone play for the first time (the first time I had seen it also), after desperately trying to figure a way into the castle, I jokingly said "open the skull!". Of course that was the answer! I knew the game was going to be different, and it was exactly my kind of game; dark, foreboding, unforgiving. So many times will you see the reaper, you may start to get used to him. (not a good idea)
-Maniac Mansion-Though I only saw the dumbed down NES version (again), the incredible LucasArts adventure style remained intact. Clever and witty dialogue, plenty of satirical and hilarious moments, and a unique three-party control system made quite a memorable game. Of course the madcap story stands out as well, tales of a Mad scientist (or doctor), a tentacle with stars in his eyes (umm.. suckers I guess), and a Galactic Police squad who don't take kindly to prank calls.
-Princess Tomato in Salad Kingdom-I know, it's not a big hairy deal! But I played this game all the way through as a kid and that is a short list. The appeal is hard to describe, you kind of have to see it to know if it's your thing or not. All the characters are either fruit or vegetable (you may guess from the title). The baddies are actually humans called "Farmies", and you battle them with Janken! (or rock, paper, scissors in US). Catchy tunes and quirky dialogue make it interesting to play again.
-Deja Vu-Never really seeing many film noir type detective movies, this was a new kind of experience when I first tried it. As the name implies, you start the game with no knowledge of your identity. However, you are quickly thrust into a large conspiracy, involving murder and the mob. A fairly large world to search, and with danger waiting at every turn, you need to find out who is behind the whole thing before you end up going downtown or worse!
There's another one down. if you've never played any of these, or any adventure game, check them out there are probably videos of all of them out there. Some are even still available (depending what stores you might have around you). I would also recommend the Monkey Island series (for a lot of hilarity), and another game from the makers of Shadowgate and Deja Vu; Uninvited. "See you next adventure!" ahh, yeah it was irresistible.
