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Author Topic: Bugs with Yetis  (Read 4066 times)
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« on: January 21, 2010, 02:04:48 PM »

these are two bugs regarding yetis I came across in the game:

*Eternal bouncing yeti: Sometimes, throw yetis (so far only seen it happen with dead ones) will become "stuck" in the "boucing off the ground" animation, that is, they keep bouncing forever winhout moving anywhere. Once this happened after I threw a dead yeti against a living one on a narrow corridor: the dead yeti went straigh past the living one without hitting it (perhaps part of this bug) and then got this "boucing forever" bug where he landed. It doesnt seen related to narrow corridores however because I have already seen this happen with a yeti that landed in a large flat area. (aka: only one solid tile next to him, the one bellow)

*Yeti throws you inside wall: This happened with me only once, a yeti near a wall picked me up and threw me, but somehow I just exploded in blood on the wall and died instantly (had 4 lives) rather than bouncing off it like normal. It looked like the death that happens then you teleport to inside an wall, so it would seem the yeti threw me "inside" the wall rather than on it.
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« Reply #1 on: January 21, 2010, 04:55:36 PM »

Eternal bouncing happens with damsels too

And shopkeepers can throw you in walls too... they're that strong
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« Reply #2 on: January 21, 2010, 06:07:00 PM »

anything that can throw you can throw you in walls.


but yeah damsels are more likely to be eternaly bouncing even it seems.
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« Reply #3 on: January 21, 2010, 06:09:30 PM »

In custom levels especially
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« Reply #4 on: January 22, 2010, 12:39:36 PM »

Ah, so those must be general bugs for humanoids, not just yetis... only seen then happen with yetis myself =)

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« Reply #5 on: January 22, 2010, 12:40:16 PM »

Well  I can't seem to get cave man to do it, maybe it has something to do with how heavy they are?
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« Reply #6 on: January 22, 2010, 03:54:02 PM »

You're joking right?
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« Reply #7 on: January 22, 2010, 05:42:52 PM »

no? by how heavy they are I mean there gravity
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« Reply #8 on: January 22, 2010, 06:18:24 PM »

The bouncing thing isn't really a bug y'know. It's just that you've managed to get a yeti on a spring with so little velocity, that he stays there. In fact, you can use this + a kapala to great effect.
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« Reply #9 on: January 22, 2010, 06:24:08 PM »

Ok if you throw a yeti at A yeti, with no spring the dead or knocked out yetis can throw each other up. no spring needed.
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« Reply #10 on: January 23, 2010, 07:50:21 AM »

They don't throw each other up, they bounce....

And I thought we were talking about normal ground like MGG said?
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« Reply #11 on: January 23, 2010, 01:25:46 PM »

The bouncing thing isn't really a bug y'know. It's just that you've managed to get a yeti on a spring with so little velocity, that he stays there. In fact, you can use this + a kapala to great effect.
I dont mean boucing as in "up and down", he doesnt moves at all, keeps sticked to the ground, except his "boucing animation" is still going.
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« Reply #12 on: January 23, 2010, 01:30:53 PM »

Oh, that happens with all humanoids
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
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