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Author Topic: Speulnky save state (your a dirty cheater if you use this)  (Read 2413 times)
marsgreekgod
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« on: January 10, 2010, 01:52:03 AM »

This is the worst mod hack yet! it makes it so easy it's not even fun! yay! but you can save and quit at will. 1 and 2 save. 3 and 4 load.

don't blame me if it beeps up anything.
music doesn't work right with this mod when you load, press m a few times it should fix it.

http://www.mediafire.com/file/4jmyntum5tx/spelunkysavestate.zip
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« Reply #1 on: January 10, 2010, 05:47:40 AM »

I'll use it for OMG custom levels. MGG, get to it!
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Arucard
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« Reply #2 on: January 10, 2010, 07:44:07 AM »

Have you tested it after closing and reopening? That's where I ran into trouble.

Testing again.
Yeah, it still freezes for me after closing.
« Last Edit: January 10, 2010, 08:26:54 AM by Arucard » Logged

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« Reply #3 on: January 10, 2010, 09:32:06 AM »

I don't get why you made two save states... that's just begging for abuse.

But what is the problem with deleting it when used? Really want to see true or almost true roguelike saving.

Under the pause screen there could be quit and save option. and then on the title screen could be a new door... The load your save door...   
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gummybears123
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« Reply #4 on: January 10, 2010, 10:45:51 AM »

This mod is absolutely ridonkulously great!

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Kirbylord
marsgreekgod
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« Reply #5 on: January 10, 2010, 11:46:29 AM »

I don't get why you made two save states... that's just begging for abuse.

But what is the problem with deleting it when used? Really want to see true or almost true roguelike saving.
I told you I DON'T KNOW HOW TO DO THAT. I asked people how do to that.
I wanted to do this. I hate this hack.


Under the pause screen there could be quit and save option. and then on the title screen could be a new door... The load your save door...   
I would like to do this. but see above I don't know how to get rid of old saves.
---------------------------------------------------
There seems to be a small bug with records in this version, but I don't care
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« Reply #6 on: January 10, 2010, 04:08:30 PM »

Could you explain how you made it?

Ps. You really shouldn't hate this mod it's quite impressive, just need a little polish (That said the current version really is a blight, an abomination which have no place in Spelunky  Wink)   
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gummybears123
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« Reply #7 on: January 10, 2010, 04:09:22 PM »

This mod is amazingly amazing
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
marsgreekgod
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« Reply #8 on: January 10, 2010, 04:12:10 PM »

Could you explain how you made it?

Ps. You really shouldn't hate this mod it's quite impressive, just need a little polish (That said the current version really is a blight, an abomination which have no place in Spelunky  Wink)   
It took me 1:34 to make and it. 3 mins to test.
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« Reply #9 on: January 10, 2010, 04:19:33 PM »

Could you explain how you made it?

Ps. You really shouldn't hate this mod it's quite impressive, just need a little polish (That said the current version really is a blight, an abomination which have no place in Spelunky  Wink)   
It took me 1:34 to make and it. 3 mins to test.

Is it feature of game-maker?
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marsgreekgod
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« Reply #10 on: January 10, 2010, 04:24:30 PM »

Could you explain how you made it?

Ps. You really shouldn't hate this mod it's quite impressive, just need a little polish (That said the current version really is a blight, an abomination which have no place in Spelunky  Wink)   
It took me 1:34 to make and it. 3 mins to test.

Is it feature of game-maker?
Yes. yes it is.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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« Reply #11 on: January 10, 2010, 04:28:09 PM »

Could you explain how you made it?

Ps. You really shouldn't hate this mod it's quite impressive, just need a little polish (That said the current version really is a blight, an abomination which have no place in Spelunky  Wink)   
It took me 1:34 to make and it. 3 mins to test.

Is it feature of game-maker?
Yes. yes it is.

Then there most be some guide about it, some easy wipe state function/code.

Could you post the code that makes the save states work? 
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marsgreekgod
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« Reply #12 on: January 10, 2010, 04:31:10 PM »

It's drag and drop.

Or gamesave("nameofsave")
Gameload ("nameofsave")

take your pick no way to get rid of saves I know of
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
Delver
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« Reply #13 on: January 10, 2010, 05:14:59 PM »

Seems you can delete an external file (in the same folder as the .exe of course); by using the command file_delete(nameofsave)

if you make a command in the create event for oPlayer1:

if isRealLevel()
{file_delete(savestate1)}

it might just work



there is topic here;
http://forums.yoyogames.com/forums/10/topics/26677

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gummybears123
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« Reply #14 on: January 10, 2010, 05:18:44 PM »

I like it this way better Grin
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
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