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Author Topic: Spelunky Gun Mod - On Haitus - Updates will resume at a later date  (Read 78548 times)
marsgreekgod
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« Reply #15 on: January 09, 2010, 10:01:56 PM »

the portal gun wouldn't be that bad, but should be it's own mod.
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ipwnu1337
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« Reply #16 on: January 09, 2010, 10:07:01 PM »

Huh.  That's wierd.  I was testing out a new gun (Assault Rifle, go figure), but whenever I went into a new level, it turned into a pistol.  I'm sure I didn't replace the pistol, and for some reason, the gun just acts like a pistol and nothing else. Wierd.
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« Reply #17 on: January 09, 2010, 10:13:25 PM »

Huh.  That's wierd.  I was testing out a new gun (Assault Rifle, go figure), but whenever I went into a new level, it turned into a pistol.  I'm sure I didn't replace the pistol, and for some reason, the gun just acts like a pistol and nothing else. Wierd.

it's properly coursed by the type = "Huh?"; under the guns Create command, It's also the type that set's the property's of the Item (scrUseItem)   
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gummybears123
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« Reply #18 on: January 09, 2010, 10:59:50 PM »

Assault rifle?  Look forward to it
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Kirbylord
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« Reply #19 on: January 10, 2010, 05:49:56 AM »

I just want an impact grenade upgrade sold in shops. If the grenade doesn't hit anything, then it just sits there like an unlit bomb.
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Arucard
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« Reply #20 on: January 10, 2010, 07:46:10 AM »

It may not keep in the spirit of this mod, but I want to see one to let you fly a UFO! So, I guess I want to second the laser rifles and such.
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ipwnu1337
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« Reply #21 on: January 10, 2010, 10:33:54 AM »

Okay then, the Assault Rifle is ready to roll out.

It spawns in pots too, there's now a 50% chance of a gun spawning from pots, and it's possible for both guns to spawn from one pot.

Link! http://www.mediafire.com/?zt2z4gwizwl\

Enjoy!
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gummybears123
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« Reply #22 on: January 10, 2010, 10:44:11 AM »

Yay!!!

Great job ipwn!

I look forward to more guns!
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ipwnu1337
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« Reply #23 on: January 10, 2010, 07:54:52 PM »

Sniper's been released.

I'll need some assistance here, how do you program the recoil from the guns?
I've solved most of the problems with the guns, except that.
Okay then, enjoy!

http://www.mediafire.com/?1dym1mdmmmm
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grieck
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« Reply #24 on: January 10, 2010, 08:05:06 PM »

What are differences? Besides the obvious, rate of fire.
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ipwnu1337
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« Reply #25 on: January 10, 2010, 08:15:41 PM »

Read the first post?  I've added descriptions there.
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gummybears123
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« Reply #26 on: January 10, 2010, 08:33:53 PM »

Woohoo!  Sniper! The more the merrier!
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But I don't really car as long as I stay below the radar
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Kirbylord
marsgreekgod
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« Reply #27 on: January 10, 2010, 08:36:48 PM »

so how about an rpg?
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gummybears123
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« Reply #28 on: January 10, 2010, 08:38:58 PM »

And all the other guns?
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
marsgreekgod
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« Reply #29 on: January 10, 2010, 08:40:02 PM »

I mean next
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