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Author Topic: Spelunky Editor Plus - Version 4.4d (With Sauce!)  (Read 46043 times)
Bae
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« Reply #465 on: December 27, 2010, 06:28:10 PM »

You are a very bad man
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(ナ˚ロ˚)ナ [ ▪д▪]ノ 彡┻━┻ Fuck Everything You Just Did

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hyperme
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« Reply #466 on: December 30, 2010, 12:20:12 PM »

If you haven't yet noticed, most of my art for this mod is hidious.  This usually isn't a problem, since you only have to see it when making a level, and many editors look less than awesome.

But I now I need in game art.  This, of course, means I need help.  Because, otherwise you don't get custom shops, because Shopkeepers and items have a massive relationship.

So, what do I want?  Vending Machines!  Sure the item is next to them, but they, er, project a forcefield around it, so you can't pick it up.  So, yeah, request thing:

Art Request:
Three 16x16 Vending Machine sprites, in the Spelunky art style.  Recolours of the same basic sprite are allowed if you don't want to do three separate designs.  The artist(s) whose sprites get chose get to choose what feature goes it after Shops.  Unless I refused it before.

So yeah.
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halibabica
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« Reply #467 on: December 30, 2010, 03:13:43 PM »

Are you making these custom shops similar to the way ShopTraps currently work in TLS?  If so, you might be able to get away with a custom Shopkeeper that works the same way...it'd be tricky, but definitely doable.
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Sometimes I wonder if I like Spelunky too much.
ManTrap mod - Tastes Like Spelunky
Hand-drawn comic - Spelunkying
hyperme
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« Reply #468 on: December 31, 2010, 09:38:01 AM »

Are you making these custom shops similar to the way ShopTraps currently work in TLS?  If so, you might be able to get away with a custom Shopkeeper that works the same way...it'd be tricky, but definitely doable.
Other than fixing a thing, the shops are working.  I just need sprites because using Shopkeepers won't work, because items, not Shopkeepers make Shopkeepers mad.
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Bazly
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« Reply #469 on: January 02, 2011, 01:42:50 AM »

Hey guys, everytime I use MagicSigns in the editor, I keep getting errors like these:

Quote
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 0
for object oMsgSign:

Error in code at line 1:
   return oSpikesWood; //Create
         ^
at position 8: Unknown variable oSpikesWood

This one comes form trying to load "MSDEMO.LVL". Just thought I'd mention it.
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Urza
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« Reply #470 on: January 02, 2011, 02:07:19 AM »

That's because the wooden spikes are not in Level Editor Plus. I just bundled them with Magic Signs as an example of how you can use it for new objects. But if anyone would like to add the wooden spikes to another project such as this one, they are more than welcome to do so.
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hyperme
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« Reply #471 on: January 03, 2011, 10:28:23 AM »

Yay first update of the year wow this has nearly been in the making for a year.

Vending Machines.  They sell stuff.

Also, 4 easter eggs than randomly show up.  Not saying what they are.

Also, art is still wanted.
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hyperme
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« Reply #472 on: January 31, 2011, 11:53:41 AM »

OMGWTFBBQ!  An update!  What is this blasphemy?  It's:

Magic Signs updated
Vendors now look at you
Sand!

Yes, Sand totally needed a !.
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Bae
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« Reply #473 on: January 31, 2011, 06:55:07 PM »

Wait

16x16 vending machines

I could check off part of my minecraft texture project and help you at the same time hmn i might look into this
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Urza
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« Reply #474 on: February 01, 2011, 02:11:55 AM »

Oops, I meant to post this sooner, what do you think of this vending machine prototype? Is it too plain?


(This is a 'shopped screenshot, I haven't really put them in the game yet.)
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hyperme
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« Reply #475 on: February 01, 2011, 09:49:06 AM »

Ohh, Shiny!  An less creepy than Shopkeepers who always look at you.
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Urza
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« Reply #476 on: February 01, 2011, 10:12:02 AM »

Here they are then, for anybody who wants them. There's a yellow one too, in keeping with the shop-mantrap color.
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marsgreekgod
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« Reply #477 on: February 05, 2011, 11:44:24 AM »

Oops, I meant to post this sooner, what do you think of this vending machine prototype? Is it too plain?


(This is a 'shopped screenshot, I haven't really put them in the game yet.)
it would be better if they where behind glass.
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TyrOvC
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« Reply #478 on: February 05, 2011, 11:49:38 AM »

Ohh, showing the item behind glass inside a larger vending machine sprite would be cool!
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SFJake
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« Reply #479 on: February 11, 2011, 10:42:08 AM »

I'm sorry, is there a read me anywhere? A list of what things do? I see a bunch of things I have absolutely no clue what they're used for, but there's nothing anywhere unless I dig the topic for something I don't even know whats its called.
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