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Author Topic: Spelunky Editor Plus - Version 4.5 (With Sauce!)  (Read 161169 times)
hyperme
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« on: January 08, 2010, 03:38:34 PM »

This mod adds a bunch of stuff to the editor from the game, as well as some other feature to help make better levels.

Download Link
Contains all R items.
Checklist:

[R]Thin Ice
[R]Key + Locked Chest
[R]Udjet Eye
[R]Scepter
[R]Ankh
[R]Hedjet
[R]Kapala
[R]Alter
[R]Restless Dead Tiles
[R]Spaceship Parts
[R]City of Gold Tiles
[R]Metal Blocks + Doors
[R]Idol Traps
[R]Ghost
[R]Dark Levels
[R]Lamps
[R]Scarbs
[R]Basket Ball
[R]Thwomp Trap
[R]Lit Traps
[R]Acid
[R]Ghost Timer
[R]Forced Ball 'n' Chain
[R]OLMEC, GOD OF CRUSHING!
[R]Dice
[R]Gold Push Block
[R]Lady Xoc
[R]City of Gold Door (Can be labeled like normal exit)
[R]Shop Floors
[R]Ice Push Blocks
[R]Character Forcers
[R]Alternate Boarders
[R]Moai Head
[R]Idol Trap Triggering Buttons
[R]Idol Altars
[R]Customizable Locked Chests
[R]Ghost Trapped Crystal Skull
[R]Hidden Exits, fixed or randomly place
[R]Hidden Items, fixed of randomly placed
[R]Ash Graves
[R]Water + Water Below/Item Submergifier
[R]Checkpoints
[R]Miniboss Blocks
[R]Custom Altars.
[R]Itemless Minibosses
[R]Custom Miniboss Drops
[R]Item Remover
[R]Rising Bone Piles
[R]Single Ropes, Bombs and Flares
[R]Small Treasures
[R]Custom Crates
[R]Layers
[R]Lamp Items
[R]Magic Signs
[R]Vendors
[R]Sand!
[R]Shrubs
[R]Palm Trees
[R]The Surface
[R]Drag Boxes
[R]Signs
[R]Arrows
[R]Frozen Cavemen
[R]Gold Patches in Blocks

This mod now uses a different way of sorting objects, 'borrowed' from halibabica.
Use 0,1,2,4,5 and 6 to switch between categories.  Also, Tab opens a Tile selector!
It also uses some sprites and code from TLS.  Thanks to halibabica for letting me use the stuff I've used.
Editor Plus now has Magic Signs, thanks to Urza letting me use them! Woo!

Hey, what's this tasty stuff leaking from the bottom of the post?

It the Sauce Code!
Also available in Game Maker 8.0 Flavour, however, this version lacks a few bug fixes and the latest Magic Signs updates.

Other Goodies:

Fan Update
Too Much Space Edition

Issues you might have:

I. I put a container on a layer, and an item on a different layer and it didn't work!
S. Layers are loader in numerical order. 1 then 2 then 3. Stuff that interacts with an item must loaded after the item. So if a chest is on layer 1, and the item on layer 2, it won't work. It's best to put items and containers on the same layer as each other.

I. I loaded a level in the latest version and it borked!
S. Basically, versions compiled in 8.1 have a different character map from 8.0 versions. To fix this, open the level in your favourite text editor. Then, select Save As. Change the encoding to UTF-8 and save the level. If your favourite text editor doesn't let you do that, try Notepad. Then complain to the creator of your favourite text editor for releasing a substandard product.
« Last Edit: December 24, 2013, 02:54:10 PM by hyperme » Logged
Delver
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« Reply #1 on: January 08, 2010, 04:32:10 PM »

Spikes with old spiketraps physics, could properly use the bloody spiketrap sprite to make the old and new separable.   
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gummybears123
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« Reply #2 on: January 08, 2010, 04:35:56 PM »

There are many more things to add to the editor... in the bugs/suggestion section
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Kirbylord
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« Reply #3 on: January 08, 2010, 05:42:48 PM »

Some suggestions made in the past:
you have altar, but the kapala itself was suggested.
Shops, of course. Boulder traps.
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AirSalad
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« Reply #4 on: January 08, 2010, 07:40:14 PM »

I have already got pretty much every existing item in my mod of the editor, but i am trying to rework the level generation so that you can have more control over objects in the editor.
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gummybears123
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« Reply #5 on: January 08, 2010, 07:42:59 PM »

Then post the mod and make an update!  I can't wait!
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

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Kirbylord
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« Reply #6 on: January 08, 2010, 07:46:16 PM »

But there is a high chance with the version i have here, that it wont be capable with future versions. So i want to get the system sorted first anyway.
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gummybears123
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« Reply #7 on: January 08, 2010, 07:49:34 PM »

Ok... fine... just make it REALLYgood
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
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« Reply #8 on: January 08, 2010, 11:31:40 PM »

Metal block and keys would be easy, I could add them near the end if you like.
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ManaUser
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« Reply #9 on: January 09, 2010, 12:09:28 AM »

Well let's see... Unmovable block, Ankh, kapala, Scepter or Scepter-dropping mummy, trapped idols (especially the boulder variant), a skeleton that plays dead like in standard levels, tombstones, dead trees and undead fish.
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marsgreekgod
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« Reply #10 on: January 09, 2010, 12:35:01 AM »

Well let's see... Unmovable block, Ankh, kapala, Scepter or Scepter-dropping mummy, trapped idols (especially the boulder variant), a skeleton that plays dead like in standard levels, tombstones, dead trees and undead fish.
unmoveable block? you mean like the metal one I have that can't be moved or bombed in anyway?
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
hyperme
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« Reply #11 on: January 09, 2010, 04:17:48 AM »

List updated.  Shops aren't on there because unlike the idol traps, I can't think how todo them.
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marsgreekgod
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« Reply #12 on: January 09, 2010, 11:03:10 AM »

Ok then, want me to add medal blocks myself? becuse it would take me 5 mins if you just sent me the gmd and I sent it to you.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
hyperme
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« Reply #13 on: January 09, 2010, 11:18:18 AM »

If the script for it is avalible for download/copying, I can add it myself.  And give you credit for making it, of course.
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gummybears123
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« Reply #14 on: January 09, 2010, 11:36:50 AM »

Thanks for the mod!
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
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