kinnik
Bean

Posts: 193
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« Reply #375 on: March 08, 2010, 02:01:09 AM » |
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 I changed it to read oGamepad and oGamepad2 and I think it will work... t I still don't know what gamepad.* without the little 'o' is talking about. Edit: AH Geeze.... in the scrIni gamepad is the instance variable for oGamepad
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« Last Edit: March 08, 2010, 02:14:42 AM by kinnik »
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gummybears123
Mossy

Posts: 5776
Yummy Gummy!
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« Reply #376 on: March 08, 2010, 10:00:46 PM » |
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How do I make it so that the shoppy gets mad when you enter his shop or get within a certain radius?
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I made a rap. It sounds dumb, like reading a map I really should stop this thing before it goes too far But I don't really car as long as I stay below the radar Those big companies won't get me no I'll get away before the fuzz show
-Most famous rapper of Mossmouth Kirbylord
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AresRomanGod
Mossy

Posts: 1708
I am DEFINITELY not a mod. Flame when you see me.
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« Reply #377 on: March 09, 2010, 04:50:17 PM » |
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Do I really need to pay 25$ to make my own mod?
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Be afraid.
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smokcheez
Mossbaby

Posts: 442
Oh snap.
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« Reply #378 on: March 09, 2010, 04:56:51 PM » |
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Only if you want to make it by yourself fully. You could use GM litetm and sprite things and send it to someone with GM pro, though.
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Get a life or die trying! 
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kinnik
Bean

Posts: 193
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« Reply #379 on: March 09, 2010, 04:59:46 PM » |
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Del: I PM U.
gummy: shopkeeper->step action-> line 119
if (global.murderer or global.thiefLevel > 0 or global.isVampire)//???yeah { status = PATROL; }
also line 85
if ((status == PATROL or status == WALK)) { if (not oPlayer1.dead and distance_to_object(oPlayer1) < 64 and oPlayer1.y - (y+8) < 16) { status = ATTACK; } else if (abs(oPlayer1.x-(x+8)) < 4) { status = ATTACK; } }
looks like something to play around with...
I *know* ive seen more stuff on theft and stuff... parhaps in oPlayer code... Donno use the search functions (search scripts AND the edit->show object information->copy to doc->notepad->contol 'f' to search everything for "global.murderer or global.thiefLevel"
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« Last Edit: March 09, 2010, 05:02:56 PM by kinnik »
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Sudonimus
Mossy

Posts: 2743
Stop staring.
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« Reply #380 on: March 09, 2010, 05:32:28 PM » |
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Do I really need to pay 25$ to make my own mod?
No, in fact, Gummy and ipwnu pirated their copies. (And... *chuckles sheepishly*... moi...) So paying isn't the only option, but I wouldn't want to know that I helped someone steal something worth money. (And it really isn't WORTH 25 dollars, it's just what you DO with it is.) GM Pro, I think, doesn't show the GM logo when the game is loading, it lets you use some new color effects like color gradient, it lets you make internet games... Yeah, what I like best is the GM logo part.
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How is there no such thing as non-existence?!
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marsgreekgod
Big Bossy
Mossy

Posts: 9773
The will of the Galaxy.
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« Reply #381 on: March 09, 2010, 05:54:38 PM » |
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Do I really need to pay 25$ to make my own mod?
No, in fact, Gummy and ipwnu pirated their copies. (And... *chuckles sheepishly*... moi...) So paying isn't the only option, but I wouldn't want to know that I helped someone steal something worth money. (And it really isn't WORTH 25 dollars, it's just what you DO with it is.) GM Pro, I think, doesn't show the GM logo when the game is loading, it lets you use some new color effects like color gradient, it lets you make internet games... Yeah, what I like best is the GM logo part. Can we talk about stealing GM? I mean isn't that bad thing to talk about out in the open here?
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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kinnik
Bean

Posts: 193
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« Reply #382 on: March 09, 2010, 05:59:50 PM » |
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very likely, yes. but, whatever. I bet alot of folk here are dirt poor (me) and new to programming and wouldn't buy GM untill they know thier really into it. I'd like to support GM when I get a job again and can do so without feeling guilty... not to mention my GF would probly rip on me ;P
Mind you, 25$ is a *fantastic* deal! Most commecial programming enviroments cost hundreds of dollers... even 'Click and Play' (circa 1990's) cost 60$ when it came out. and it SUCKED compaired to GM. Or how about Blitz Basic 80 to 100$?!?!?!? Damb, what a ripoff!!
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« Last Edit: March 09, 2010, 06:05:01 PM by kinnik »
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marsgreekgod
Big Bossy
Mossy

Posts: 9773
The will of the Galaxy.
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« Reply #383 on: March 09, 2010, 06:03:48 PM » |
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I also thought it was so easy to steal that no one would have to talk about it, I mean i get bugged by all the links to the stolen version I run into.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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gummybears123
Mossy

Posts: 5776
Yummy Gummy!
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« Reply #384 on: March 09, 2010, 09:59:56 PM » |
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How do I make something happen after a CERTAIN time after the last time you did something?
Like, say I wanted a message to come up saying SACRIFICE TO ME, SLAVE! 15 seconds after the last time you sacrificed....
Is the only way with counters and alarms?
If so, how EXACTLY do I do it?
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I made a rap. It sounds dumb, like reading a map I really should stop this thing before it goes too far But I don't really car as long as I stay below the radar Those big companies won't get me no I'll get away before the fuzz show
-Most famous rapper of Mossmouth Kirbylord
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marsgreekgod
Big Bossy
Mossy

Posts: 9773
The will of the Galaxy.
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« Reply #385 on: March 09, 2010, 10:07:22 PM » |
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alarm[11]=45(or whatever number you like)
make an event for alarm11, the put the messege code there.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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gummybears123
Mossy

Posts: 5776
Yummy Gummy!
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« Reply #386 on: March 09, 2010, 10:09:34 PM » |
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I want it to show after 15 seconds after the LAST time that I ______'ed
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I made a rap. It sounds dumb, like reading a map I really should stop this thing before it goes too far But I don't really car as long as I stay below the radar Those big companies won't get me no I'll get away before the fuzz show
-Most famous rapper of Mossmouth Kirbylord
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Kirby
Mossy

Posts: 1462
Nyarlathotep
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« Reply #387 on: March 09, 2010, 10:12:08 PM » |
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How do I make it so when Tiki Torch's ground beneath them is destroyed, they become oTikiTorchItem? I want it to be like the lamp in that aspect.
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gummybears123
Mossy

Posts: 5776
Yummy Gummy!
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« Reply #388 on: March 09, 2010, 10:14:50 PM » |
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You have to make the item first and make it holdable. When the ground below it is destroyed Instance_destroyed and replaced by the item.
So, how do I make something happen after 15 seconds after the last time I did something? (Like sacrifice or collide)
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I made a rap. It sounds dumb, like reading a map I really should stop this thing before it goes too far But I don't really car as long as I stay below the radar Those big companies won't get me no I'll get away before the fuzz show
-Most famous rapper of Mossmouth Kirbylord
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grieck
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« Reply #389 on: March 09, 2010, 10:16:12 PM » |
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How do I make something happen after a CERTAIN time after the last time you did something?
Like, say I wanted a message to come up saying SACRIFICE TO ME, SLAVE! 15 seconds after the last time you sacrificed....
Is the only way with counters and alarms?
If so, how EXACTLY do I do it?
The Vampire wiill be Kali's Slave? makes sense. As for pirating GM Pro...though I am a sort of media pirate ( dirt poor mind you, still trying to get a job so I can legally get my music and such), and don't condone pirating GM Pro, if you don't have the money it's understandable. Yes it's so easy to steal we need not ttalk of it, but most talk of it seems based around the 'should I' and light bit of 'is it wrong' (or at least light frowning upon it being done) talk.
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