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Author Topic: Version 0.6.0 of Potion mod.  (Read 59807 times)
marsgreekgod
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« Reply #150 on: January 30, 2010, 12:53:29 PM »

The alchemy shouldn't just make it another potion, it should make it a mix of effects!


not sure I fellow this, if we say you have health potion which you drink, and therefor have a little residue left in the bottle... then you find a unknown potion (lets say it's confusion), you mix the the health potion residue with the unknown potion, and gets a orange potion, that you drink; getting 1 life and confusion

this lets you get an effect twice, if you carry the empty bottle around.

should it work like that?   
Thats what he is saying, but I don't like the idea.
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« Reply #151 on: January 30, 2010, 03:53:02 PM »

I would second the idea that the mixes shouldn't be directly related to either of the original effects. In fact, I'd suggest having some effects that could only be achieved by mixing.
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gummybears123
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« Reply #152 on: January 30, 2010, 08:43:53 PM »

I don't think it should make a mix of the effects, that wouldn't make sense, it should make a new potion that has almost nothing to do with both of them.
I change my mind, I second this.

How about you can MAKE a NEW potion from SCRATCH by collecting stuff like skulls and blood from certain creatures?

How about my second suggestion?
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« Reply #153 on: January 30, 2010, 09:33:32 PM »

Meh. It would be a lot of work and how much stuff could you collect? i don't like it.
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« Reply #154 on: January 30, 2010, 09:55:52 PM »

-Blood from ALL creatures
-Water
-Lava (Dropping it in and picking it back up)
-Skulls
-Pots
-Flares
-Rubble
-Dripping water from ICE
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I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
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« Reply #155 on: January 30, 2010, 10:40:24 PM »

pots? skulls? FLARES?

but other wise good points, but the idea should wait for a while.
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gummybears123
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« Reply #156 on: January 31, 2010, 08:34:40 AM »

Whats wrong with skulls and flares?

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« Reply #157 on: January 31, 2010, 11:30:32 AM »

they don't make any sense?

how would you get them in the bottle to mix them?
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« Reply #158 on: January 31, 2010, 03:18:38 PM »

Walk past them? Drop them in after you put the vial down?
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« Reply #159 on: January 31, 2010, 03:56:04 PM »

I don't mean in game, i mean logic wise that doesn't make sense!
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« Reply #160 on: January 31, 2010, 04:15:59 PM »

You've never used skulls in your potions?  What level are you?  Man!

Anyway, a lot of things don't make sense....
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« Reply #161 on: January 31, 2010, 06:18:13 PM »

-Blood from ALL creatures
-Water
-Lava (Dropping it in and picking it back up)
-Skulls
-Pots
-Flares
-Rubble
-Dripping water from ICE
What about the webs?
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marsgreekgod
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« Reply #162 on: January 31, 2010, 06:25:13 PM »

-Blood from ALL creatures
-Water
-Lava (Dropping it in and picking it back up)
-Skulls
-Pots
-Flares
-Rubble
-Dripping water from ICE
What about the webs?
webs make more sense then skulls or flares at least
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gummybears123
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« Reply #163 on: January 31, 2010, 07:57:41 PM »

I still like skulls and flares but I agree that webs are good
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
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« Reply #164 on: February 01, 2010, 07:06:08 AM »

I'm not so keen on the idea, first mixing skulls and webs and stones(?) would make for far more combinations then I can make effect for, and having them all give the same result is a no go Sad

I don't think people would discover it on there own, (if anyone have tried filling the empty bottles with flares or rocks - please make your voice heard), and I really don't want people to need a guide (since people don't look at guides) - it's more interesting making things so people can figure it out without help.

maybe if I put in the mushroom sprites for mixing...

If I have mushroom spawn (just an Item like a rock) over the map. In 3 colors, if you have an empty bottle, you can fill it with mushrooms. two slots in a bottle, so two red mushrooms, will give you a red potion, and a red and blue mushroom gives a green potion.

better worse?        
« Last Edit: February 01, 2010, 10:41:04 AM by Delver » Logged
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