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Author Topic: Spelunky Source  (Read 42577 times)
gummybears123
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« Reply #15 on: December 30, 2009, 03:53:47 PM »

Don't forget the goats  Wink
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

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Kirbylord
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« Reply #16 on: December 30, 2009, 06:39:14 PM »

*Ahem*...
I have a wonder.

Although I haven't looked to thoroughly into it,
I found an object called "Room" (roughly),
Of course, I immediately thought it was what people
were talking about, what with the "randomly-generated
levels" and whatnot,
and when I clicked on the object,
I noticed there weren't any events for the object.

How is this possible without any events,
where's the code?

How are the levels created?
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Kegluneq
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« Reply #17 on: December 30, 2009, 07:01:02 PM »

By maaaagiiic!

TBH, I don't know for sure. All I have is the general theory behind it.
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gummybears123
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« Reply #18 on: December 30, 2009, 08:08:32 PM »

We would all love to hear it Grin
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
Kegluneq
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« Reply #19 on: December 30, 2009, 08:31:08 PM »

Basically, each level is divided into a bunch of rectangles.
Derek has preprogrammed a bunch of different rooms that would go into each rectangle.
The rooms are randomly assigned to the rectangles,
a path is carved from start to finish,
some more blocks are added and taken away to add variety,
and all the extra stuff is added (items, enemies, and traps)
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marsgreekgod
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« Reply #20 on: December 30, 2009, 08:35:35 PM »

Basically, each level is divided into a bunch of rectangles.
Derek has preprogrammed a bunch of different rooms that would go into each rectangle.
The rooms are randomly assigned to the rectangles,
a path is carved from start to finish,
some more blocks are added and taken away to add variety,
and all the extra stuff is added (items, enemies, and traps)
Problem the rooms don't fit in the blocks. the blocks just exist to tell how much is randomazed:

Idea: to test random levels, make a level 2 times as big as normal. see what happens
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gummybears123
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« Reply #21 on: December 30, 2009, 09:52:56 PM »

You can make levels 2 times as big as normal?!
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
marsgreekgod
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« Reply #22 on: December 30, 2009, 10:00:39 PM »

I can try.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
gummybears123
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« Reply #23 on: December 30, 2009, 11:10:24 PM »

Then why only 2x?  Why noy like 4x or 8x?
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
marsgreekgod
Big Bossy
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The will of the Galaxy.


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« Reply #24 on: December 30, 2009, 11:10:55 PM »

Lag.

Also it's a test, if it goes well we can go bigger.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
gummybears123
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« Reply #25 on: December 31, 2009, 08:53:47 AM »

The bigger the better... Grin
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
Sudonimus
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« Reply #26 on: December 31, 2009, 12:21:58 PM »

Still, how are the levesls
randomly created by Game Maker?

Is there some sort of code to it?

How does he even create the object?
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marsgreekgod
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« Reply #27 on: December 31, 2009, 12:25:41 PM »

You asked 3 questons with very long answers. so you going to have to pick one.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
gummybears123
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« Reply #28 on: December 31, 2009, 12:49:40 PM »

Why don't you just answer alll three?
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
marsgreekgod
Big Bossy
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Posts: 9806


The will of the Galaxy.


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« Reply #29 on: December 31, 2009, 01:04:48 PM »

My answers may very well leave more questions.

and how does he create the objects? with the create object code?
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
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