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Author Topic: Music packs!  (Read 54778 times)
Ninja_Zane
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« Reply #60 on: December 29, 2009, 01:27:49 PM »

You convert them for me.......

EDIT: I tried asking my brother to help me, he got all pissed off when I told him that I installed a program to convert mp3 to ogg, he says he won't help me now. Angry
« Last Edit: December 29, 2009, 09:32:00 PM by Ninja_Zane » Logged
halibabica
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« Reply #61 on: January 07, 2010, 07:04:17 PM »

Okay, I have a bunch of 'em for you here!

Castle Crashers
Cave Story
Chrono Trigger
Faxanadu
Super Mario Bros.
Super Mario RPG

I highly recommend the Cave Story and Faxanadu packs.  It's like they were made for the game!  I might compile more, but it's a pain in the butt looping them all and such.

Hope you like 'em!
« Last Edit: April 26, 2010, 06:13:02 AM by halibabica » Logged

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« Reply #62 on: January 07, 2010, 08:34:44 PM »

Wow! looping them to? you did work! yay! *downloads* I want to hear ghost cave story!
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Ninja_Zane
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« Reply #63 on: January 08, 2010, 03:00:10 AM »

I wish someone would convert the songs I wanted in my music pack........
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halibabica
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« Reply #64 on: January 08, 2010, 06:35:01 AM »

I could try if you like.  Send me the songs, and I'll see what I can do.
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« Reply #65 on: January 08, 2010, 11:36:16 AM »

the cave story music gets very... interesting. when ghosted.
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Arucard
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« Reply #66 on: January 08, 2010, 04:49:18 PM »

The music loops automatically though, you can just cut it where you want the song to start over.

Additionally, I want to request here a mod to take the break of music inbetween levels of the same area. So we can have longer songs that will stretch between four levels. Smiley

I'm gonna try Hal's music, I really liked Faxanadu!
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Ninja_Zane
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« Reply #67 on: January 08, 2010, 04:51:00 PM »

I could try if you like.  Send me the songs, and I'll see what I can do.
I have already posted the songs, its at the top of page 5 (this page).
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Arucard
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« Reply #68 on: January 08, 2010, 04:53:54 PM »

Zane: since I'm back in this thread, I'll see if I'm able to convert them, if no one else does it first.
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Ninja_Zane
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« Reply #69 on: January 08, 2010, 04:55:18 PM »

I wish Spelunky could use other formats besides OGG. Sad
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Arucard
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« Reply #70 on: January 08, 2010, 04:58:45 PM »

Mods! I know GM can play MP3s also, but how much would have to be changed in the code would be a lot of hassle I imagine.
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marsgreekgod
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« Reply #71 on: January 08, 2010, 11:16:30 PM »

I wonder why he used ogg?
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« Reply #72 on: January 10, 2010, 07:00:48 AM »

Update: I couldn't get the midi converter to work right, sorry Zane. I never knew converting midi files would be so difficult.  Sad
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halibabica
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« Reply #73 on: January 10, 2010, 08:14:33 AM »

Got a new one for ya!

Kirby 64

This one's nice and upbeat...not that the others weren't already. Tongue

How have you liked the them so far?
« Last Edit: April 26, 2010, 06:11:11 AM by halibabica » Logged

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« Reply #74 on: January 10, 2010, 08:28:17 AM »

Tested the save state mod with Faxanadu, that is great Spelunky music. A+!
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