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Author Topic: Spelunky Mafia! Started. Innocents win!  (Read 4166 times)
ipwnu1337
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« Reply #45 on: December 01, 2009, 03:02:59 PM »

That is why is a secret underground complex.  If I told you more, I'd have to modkill you/.
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marsgreekgod
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« Reply #46 on: December 01, 2009, 03:14:18 PM »

If I am a member of the living dead can you tell me then?
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
ipwnu1337
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« Reply #47 on: December 01, 2009, 04:37:10 PM »

Techincally speaking, modkilling refers to the complete and utter removal of a person from a mafia game.

Stop spamming the thread.
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DirkRhyolite
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« Reply #48 on: December 02, 2009, 10:57:21 AM »

So...has this started?
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marsgreekgod
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« Reply #49 on: December 02, 2009, 11:32:45 AM »

It's Wednesday so I would guess so.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
beatthelastboss
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« Reply #50 on: December 02, 2009, 02:22:08 PM »

Begin?
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Inventor of the Spelunky sound-scheme!

http://mossmouth.com/forums/index.php?topic=194.0

Almost-real-time spelunking stats, updated every time I play!

Wins: Nada
Losted: TOO MANY TIMES!!!
Times Reset: 0
Shortcuts: Only the first one...
Rooms unlocked: None

Current mission: Get next s
ipwnu1337
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« Reply #51 on: December 02, 2009, 02:22:53 PM »

The sky darkened as the sun dipped below the horizon.  Today, it would begin.

The spelunker and the damsel have invaded the cave.

The peaceful deiziens of CaveVille were in dismay, clearly, two amoing them were mafia.

They decided to get rid of the mafians systematically, one by one, in order to reinforce the weak plot.


BEGIN.

Daystart, people, start arguing and voting about the day.

Remember, Vote: No lynch is allowed, but Vote: No one is not.

You will be modkilled after 2 days of inactivity.
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DirkRhyolite
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« Reply #52 on: December 02, 2009, 02:50:50 PM »

Vote: Eguee

For trying to get people killed before the game had even started.
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beatthelastboss
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« Reply #53 on: December 02, 2009, 05:19:57 PM »

Vote: Eguee

Same reason as Dirk Tongue

So, if I understand correctly, nobody has died yet?
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Inventor of the Spelunky sound-scheme!

http://mossmouth.com/forums/index.php?topic=194.0

Almost-real-time spelunking stats, updated every time I play!

Wins: Nada
Losted: TOO MANY TIMES!!!
Times Reset: 0
Shortcuts: Only the first one...
Rooms unlocked: None

Current mission: Get next s
ipwnu1337
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« Reply #54 on: December 02, 2009, 06:00:48 PM »

Yes, noone has died yet.
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marsgreekgod
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« Reply #55 on: December 02, 2009, 06:12:03 PM »

Vote: Eguee.

Yeah same reason.
« Last Edit: December 02, 2009, 09:37:41 PM by marsgreekgod » Logged

Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
Kegluneq
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« Reply #56 on: December 02, 2009, 07:54:07 PM »

I'm gonna go with...

Vote: DirkRhyolite

Since I don't feel like jumping on the bandwagon, I'll just go for the guy who started it.
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A wild SHINY MOSSY appeared!
ipwnu1337
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« Reply #57 on: December 02, 2009, 08:10:25 PM »

Vote: Eguee.

Yeah same reason.

Bold it or it doesn't count.
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gummybears123
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« Reply #58 on: December 02, 2009, 08:16:43 PM »

Vote: Eguee

Just because everyone else is. Tongue
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I made a rap.
It sounds dumb, like reading a map
I really should stop this thing before it goes too far
But I don't really car as long as I stay below the radar
Those big companies won't get me no
I'll get away before the fuzz show

-Most famous rapper of Mossmouth
Kirbylord
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« Reply #59 on: December 02, 2009, 09:02:52 PM »

Eguee, I am afraid you are indeed, "Screwed"...  Cool
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Inventor of the Spelunky sound-scheme!

http://mossmouth.com/forums/index.php?topic=194.0

Almost-real-time spelunking stats, updated every time I play!

Wins: Nada
Losted: TOO MANY TIMES!!!
Times Reset: 0
Shortcuts: Only the first one...
Rooms unlocked: None

Current mission: Get next s
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