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Author Topic: Mega Man X Team Fortress 2. A mossy collab!  (Read 8315 times)
SuperX46
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« on: September 30, 2013, 04:37:28 PM »

Remember that one collab I started some time ago? Well I lost access to that thread for obvious reasons, so I decided to start this one. I've always been a huge fan of Mega Man and TF2, so I decided to make this crossover. My basic idea is having Mega Man traverse through 9 levels, each with a TF2 character at the end as a boss, gaining the bosses power after defeating him. This is a collab about making that kind of game happen.

Spriters:
SuperX46

Programmers:
SuperX46
Pteriforever

Music Composers:
TheDelightfulKnight AKA Del

Ideas:
SuperX46.
KarjamP

Beta Testers:
Subscriber01236
TheDelightfulKnight AKA Del

If you want to help with this game then tell me what you want to do and I'll accept you. I think 5 or 4 of each role should be good. (But I think Del would be ok being the only music composer. He makes them like an hour and they are very high quality)
Steam Group Link : http://steamcommunity.com/groups/MegaManXTeamFortress2
« Last Edit: October 18, 2013, 09:51:10 PM by SpookyX46 » Logged
KarjamP
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« Reply #1 on: October 01, 2013, 01:27:41 AM »

Can I also help with ideas, please? I have a game design book.

This won't be a full time job, though, as I just want to help out on ideas and such.

You can email me at KarjamP@GMail.com if you want to (don't care for spam. Tongue ).
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SuperX46
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« Reply #2 on: October 01, 2013, 06:05:03 AM »

Can I also help with ideas, please? I have a game design book.
This won't be a full time job, though, as I just want to help out on ideas and such.
You can email me at KarjamP@GMail.com if you want to (don't care for spam. Tongue ).
Yes you can help with ideas. Smiley
Accepted.
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Whooper1222
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« Reply #3 on: October 01, 2013, 07:00:34 AM »

I don't know...

I should better just wait and play the game (on its release), as I don't have ideas in my mind, which is the only thing I could have done.
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Nathan
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« Reply #4 on: October 04, 2013, 09:49:08 AM »

I have a lot on my plate school wise right now or I would help with programming
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SuperX46
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« Reply #5 on: October 09, 2013, 05:42:48 PM »

Anyone else? This is not a one man job :/
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SuperX46
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« Reply #6 on: October 12, 2013, 04:12:58 PM »

Anyone...?
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KarjamP
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« Reply #7 on: October 13, 2013, 12:53:43 AM »

Does anyone else here have skills to help Super?

He seriously wants this to be a collab of the forums.

(Incidentally, I'm open with discussions of your ideas as well, so that either we improve of it, or we can figure some stuff out.

Of course, this also applies to my ideas as well. Tongue ).
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Whooper1222
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« Reply #8 on: October 13, 2013, 01:21:26 AM »

We need to advertise this project! But the question is where.

Ideas, ideas and... IDEAS!. Tongue
Bring on the Ideas!
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SuperX46
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« Reply #9 on: October 13, 2013, 09:21:50 PM »

So I did a sprite! It's of the Heavy.

I also have a Heavy Uppercutting sprite. Anyway I think I should make a Steam group for this. This way we can all talk in a group chat for a massive brainstorm.
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Sarge
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« Reply #10 on: October 14, 2013, 12:21:49 AM »

Not bad. You still did some good things for ur game
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SuperX46
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« Reply #11 on: October 14, 2013, 03:13:43 PM »

I just need more spriters and only like 1 or 2 more programmers. I have started on the game, but I really need graphics. Also this is optional: But at least know a bit about Mega Man if you choose to sprite as I need a Mega Man-ish art style, mostly in the eyes and legs of the sprite.
« Last Edit: October 14, 2013, 03:26:06 PM by SpookyX46 » Logged
SuperX46
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« Reply #12 on: October 17, 2013, 08:28:56 PM »

Ok I think I might just cancel all the collabs cuz no one seems interested in any of them :/
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Subscriber01236
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« Reply #13 on: October 18, 2013, 08:36:12 AM »

Ok I think I might just cancel all the collabs cuz no one seems interested in any of them :/
I don't think it is that no-one is intrested in them, i think it is more or less the fact that they are too busy to do it/ don't know how to do it/ can't be bothered
Me?
I'm kinda part of all 3, Lots of homework, don't know how to program, too lazy
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KarjamP
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« Reply #14 on: October 18, 2013, 08:50:40 AM »

Well, we could still brainstorm ideas while we wait, even if the game becomes vaporware.
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