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Author Topic: Slowdowns on Spelunky PSVITA  (Read 9615 times)
Whooper1222
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« Reply #15 on: September 01, 2013, 02:59:19 AM »

Anyways, Andy mentioned that there might be a low graphic option to time the fog down
I've heard it too, but when will it come! I'm not being impatient, I'll wait as long as I have to.
Also, playing on low gfx sounds bad. :C
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haydxn
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« Reply #16 on: September 16, 2013, 01:37:29 AM »

Gonna bump this, because it's something that really ought to be addressed; it kinda dampens the impetus to ever play it, since you might end up on one of these levels that just don't run properly.

Until these (presumably fill-rate) issues have been addressed, it kinda feels like an unfinished port. As perfect as it is for vita, I'm almost surprised it made it through submission with this severe slowdown Sad it'd be great to have some word on whether or not it's likely to be patched (or if mossmouth/blitsoftware even consider it an issue).
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haydxn
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« Reply #17 on: September 16, 2013, 02:05:58 AM »

Seems prudent to link to a video of it happening, so voila:
http://www.youtube.com/watch?v=PlDnrVq7_uY
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Whooper1222
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« Reply #18 on: September 16, 2013, 02:25:37 AM »

I don't have the PSVita version, but...
Really, they should fix this as soon as possible!
I can get the feel.
Is blitsoftware even listening?
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haydxn
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« Reply #19 on: September 30, 2013, 12:45:14 AM »

Gotta keep this bumped up near the top. Very, very disappointing, and really needs at least acknowledging.
« Last Edit: September 30, 2013, 12:47:17 AM by haydxn » Logged
KarjamP
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« Reply #20 on: September 30, 2013, 01:51:14 AM »

No need to do that.

Besides, Derek and Andy aren't responsible for the Playstation port.

Someone else was.

They... don't seem to post here, and the best Derek and Andy can do is to tell said developers, which seems like they don't want to do.
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Whooper1222
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« Reply #21 on: September 30, 2013, 06:36:10 AM »

-Shameless Snipity Snip

Is there any way to 'contact' them...
Blitworks forums? If there is one.
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KarjamP
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« Reply #22 on: September 30, 2013, 09:31:48 AM »

Well, they have a website, with a contact button in the top right corner.
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Whooper1222
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« Reply #23 on: September 30, 2013, 11:31:29 AM »

Well, they have a website, with a contact button in the top right corner.
There we go... a perfect solution in our hands!
Why we are making this thread messy, instead of contacting them there?
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haydxn
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« Reply #24 on: October 01, 2013, 12:19:03 AM »

I'm totally aware that Blit Software did the port, but since (1) MM have direct contact with them in the context of the port, and (2) this forum exists [and has PSN tags, no less] it may as well get posted in.
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haydxn
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« Reply #25 on: November 08, 2013, 10:01:24 AM »

Since it's basically impossible to get through to Blit, it's time for the periodic bumpening in the hope that one day it gets acknowledged.
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KarjamP
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« Reply #26 on: November 08, 2013, 10:31:41 AM »

What happens if that doesn't work?
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Whooper1222
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« Reply #27 on: November 08, 2013, 11:44:47 AM »

What happens if that doesn't work?
Then we can kill each other...
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KarjamP
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« Reply #28 on: November 08, 2013, 12:11:17 PM »

I don't want to partake in gang wars. Tongue
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Whooper1222
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« Reply #29 on: November 08, 2013, 12:13:50 PM »

I don't want to partake in gang wars. Tongue
You have no choice, my friend.
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