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The-Imp
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« on: September 04, 2009, 08:38:38 AM » |
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Anyone gonna give this a shot? I'll probably try to create some new enemies, maybe even some items/events...
So, when the source comes out, will you try to do anything to the game?
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CaKsTeR
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« Reply #1 on: September 04, 2009, 08:42:23 AM » |
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I shall turn the maiden into a companion cube.
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Arucard
Mossy

Posts: 2709
Return of Spelmezza! thanks to Q0099
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« Reply #2 on: September 04, 2009, 12:52:05 PM » |
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I really want to see some more costumes, specifically a Lemezza green jacket/hat. For some reason I always really like the idea of changing the look of the character. I could make sprite sheets, but not really talented in that department. 
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Releasing control art restriction to level two
All I know is to take my medicine, I always take my medicine.
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Kegluneq
Big Bossy
Mossy

Posts: 2219
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« Reply #3 on: September 04, 2009, 02:15:25 PM » |
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I want to make a co-op mode.
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A wild SHINY MOSSY appeared!
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Bood_War
Shoot

Posts: 33
Grows gentle (Never go mental)
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« Reply #4 on: September 04, 2009, 07:40:18 PM » |
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I'm thinking of adding -A few more zones -An 'infinite' cycle where it cycles through the zones, with different extras from normal play like... -A vault, where you can buy/steal laser weapons -A bank, difficult to rob but worth it (You could also store money and access it different games.
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Arsenic Cookies Nimbus Unnamed Arena Game
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Tanner
Seedling

Posts: 5
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« Reply #5 on: September 05, 2009, 09:48:53 PM » |
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I, for one, will stick to vanilla spelunky.
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johnnoz
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« Reply #6 on: September 06, 2009, 01:03:31 AM » |
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I'm probably going to try my hand at making new weapons by editing existing ones - the pistol code could probably easily be converted to be a machine gun  . Also floor spike traps. Hopefully there will end up being a 'feature creep' distribution that intergrates all of these smaller edits together.
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chongli
Seedling

Posts: 5
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« Reply #7 on: September 06, 2009, 02:32:35 AM » |
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I'd like to see if it is possible to have a single, never-ending, constantly-generated level with no exit (and no ghost, obviously).
Would be cool for competitions to see how deep people can get.
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Nitromatic
Shoot

Posts: 23
Dark Jester of Red Moon!
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« Reply #8 on: September 09, 2009, 08:00:02 AM » |
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Just had idea that fans make "Spelunky Fan Edition" xD
Well,I will edit some stuff,like graphics and add few minibosses :>
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Dancing on your body,SHOPKEEPERS! Laughing at you,SHOPKEEPERS!
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Vanguard
Shoot

Posts: 45
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« Reply #9 on: September 09, 2009, 01:38:20 PM » |
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What about branching stages instead of straight out adding stages to it?
So at the end of level 4 (or maybe during the "between stages" animation), you can choose to go to either the jungle or some new stage?
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Delmion
Bean

Posts: 106
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« Reply #10 on: September 09, 2009, 02:31:50 PM » |
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I shall turn the maiden into a companion cube.
I just can't get past how awesome that is. --Delmion
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CaKsTeR
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« Reply #11 on: September 09, 2009, 04:55:59 PM » |
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I wasn't joking, I'll post the spritesheet/modded game if I get it finished. 
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Taalen
Seedling

Posts: 4
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« Reply #12 on: September 10, 2009, 01:18:41 AM » |
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What less could we possibly expect than a round trip through several dozens of levels to retrieve the Amulet of Yendor?  Yes, creating even a fraction of Nethack into Spelunky would requite insane amounts of work. But then again modders tend to amaze me time after time after time 
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johnnoz
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« Reply #13 on: September 10, 2009, 04:06:46 AM » |
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What less could we possibly expect than a round trip through several dozens of levels to retrieve the Amulet of Yendor?  Yes, creating even a fraction of Nethack into Spelunky would requite insane amounts of work. But then again modders tend to amaze me time after time after time  Lol, actually it'd be great if a bunch of people just focused on remaking stuff from regular rougelikes. I for one would love to see DoomRL style random special exits.
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Bood_War
Shoot

Posts: 33
Grows gentle (Never go mental)
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« Reply #14 on: September 10, 2009, 05:59:20 PM » |
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I shall turn the maiden into a companion cube.
I just can't get past how awesome that is. --Delmion Dear god.... What if someone made PortalRL with the spelunky code?
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Arsenic Cookies Nimbus Unnamed Arena Game
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