So you didn't find the music room in
SotS that is down the passage near the first boss?
There's a Life Pot hidden there, which can aid in reaching a secret area after the second boss fight.
I've decided to give a few tips for
SCS. if you are playing it:
1. The fists are the replacement of the Machine Gun. Aim downwards and attack (if it's level 3) and you'll get a pleasant surprise

2. There's a Teleporter in a new building in Icytown. The power supply should be switched on to make it two-way.
3. In the Sand Zone,
don't follow the person who gives you a weapon - she's a boss with 19200 HP. Instead, get all the Critters (yep, no puppies!) before you go to the Sand Zone Residence. And make certain the new weapon is at Level 3 (MAX). It's overpowered then

4. You can't get the Booster in this game. You'll find out why if you go to the Plantation

5. There are talking Mesa in the Outer Wall. Mesa are those guys from the Sacred Grounds that throw blocks at you, if you have reached it.
EDIT:
Okay, if you guys have any ideas, suggestions, etc. then post them today.
Tomorrow I will be testing the mod to see whether I can find glitches, etc.
Hopefully I won't find any, but if I do, I'll fix them first before continuing testing.
If I'm lucky, I'll be able to upload version 0.9½ sooner than anticipated!
SECOND EDIT:
No suggestions or ideas?
Guess I'll start testing this mod tonight...

I have expected at least one or two, but this subforum is dead, I guess. Oh well.
It hurts.
It is chaos and law and neutrality and unaligned. The Sky Maze of
Shane's Cave Story is in chaos. This is randomly exploding. There will be exploding crates!
If I'm unlucky, it will probably be uploaded in ± 2 weeks. I dunno. Only time will tell
