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Author Topic: German Translation  (Read 5844 times)
Gorm
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« on: April 02, 2012, 07:19:08 PM »

Well, I translated Spelunky 1.2 into German and thought I could share it with you. Because, why not?

http://www.mediafire.com/?6q4zznhnn1kfa3h

Included files:
spelunky_de.exe (+source)
config_de.exe (+source)
readme_de.text

Not included:
stats.txt (is translated back and forth automatically after playing)

Screenshots:


I can't promise that the translation is perfect, but it should definitely be good enough. On the other hand, if anyone finds a serious mistake or something (you probably have to know German for that), I am always happy about feedback. If you want to know why I did this, just ask and maybe I'll think of some excuses reasons.
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« Reply #1 on: April 03, 2012, 02:46:23 AM »

Awesome, I mean, I doubt any of the forum users will need it since I'm pretty sure we're all english-speaking (except for one who I think is french and another who was from somewhere in africa) but it definitely opens it up to a larger audience and you're great for that.

Now we just need a Japanese translation.
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supermariousa
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« Reply #2 on: April 03, 2012, 04:04:48 PM »

Now we just need a Japanese translation.
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marsgreekgod
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« Reply #3 on: April 03, 2012, 07:17:07 PM »

I made a reply, but it didn't go for some reason.

It was more or less:

Nice avatar Gorm, whats it from?

This doesn't really help me, but you should post it on some german sites, I would like everyone to be able to enjoy this great game
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KarjamP
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« Reply #4 on: April 04, 2012, 01:41:59 AM »

[...] another who was from somewhere in africa)


That's me! I'm from South Africa!

On topic: I would ALSO like a Japanese translation.  Smiley

EDIT: The Japanese DO know Spelunky, as proven in this video.

EDIT2: It'll be quite difficult to translate this into Japanese due to the way GM8 handels text, but to my knowledge GM 8.1 has some Unicode support (that may or may not be complete, but I think it's possible to translate into Japanese this way).
« Last Edit: April 04, 2012, 02:22:00 AM by KarjamP » Logged

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Wonkyth
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« Reply #5 on: April 04, 2012, 06:45:15 AM »

Actually, a translation project would definitely be something awesome.
I'll put some thought to how it might be organised some time. Smiley
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Shane
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« Reply #6 on: April 04, 2012, 11:08:18 AM »

[...] another who was from somewhere in africa)


That's me! I'm from South Africa!

So am I.
On-topic, this is one way for me to improve what little German I know. Thanks.
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TyrOvC
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« Reply #7 on: April 05, 2012, 03:28:05 PM »

Actually, facilitating more translations is a great idea. I'll see about externalizing all the strings in 1.2 so that they can be loaded and changed from "language.txt" files.
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Shane
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« Reply #8 on: April 05, 2012, 03:30:09 PM »

If I understand correctly, that means that anyone can make translations by editing that file, right?
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marsgreekgod
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« Reply #9 on: April 05, 2012, 08:34:43 PM »

If I understand correctly, that means that anyone can make translations by editing that file, right?
Seems to be the plan, but I don't think it's done
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Shane
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« Reply #10 on: April 06, 2012, 03:00:38 AM »

Yet.
Once it's done, I will be able to try making an Afrikaans translation, although I don't think Spelunky's engine can support letters like ...
Oh well, then I'll just make it an e.
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halibabica
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« Reply #11 on: April 06, 2012, 05:21:45 AM »

It can use that symbol without the underline.  I had to use a lot of weird letters and symbols to make TLS' extensive level editor work, so you'd be surprised just how much unicode it can handle.
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Wonkyth
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« Reply #12 on: April 09, 2012, 07:15:09 AM »

Actually, facilitating more translations is a great idea. I'll see about externalizing all the strings in 1.2 so that they can be loaded and changed from "language.txt" files.
Dude, that'd be truly awesome. Cheesy
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