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Author Topic: Sage's Dungeon Adventure!  (Read 1786 times)
marsgreekgod
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« Reply #15 on: February 03, 2012, 01:38:50 PM »

Kyrle: *Tries to remember healing magic* Sure let me just whip something up... it's been a long time...

OoC: I hope that if, say we die, the gate stays open for the next players
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
Sageofrage
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« Reply #16 on: February 03, 2012, 05:28:45 PM »

Mars rolls a (1)
Drawing from the deepest parts of his memory Kyrle attempts to cast a healing spell.  It fails!  Instead of healing the large hole of torn flesh, the spell appears to cause Joseph's flesh to rot!  Thankfully, Kyrle is able to stop the spell before it finishes the poor boy off.  Oh well, look on the bright side!  The poison appears to be gone.
Results this turn:
Kyrle: Nothing happens
HP 100/100
Joseph: Flesh rot -30 HP
HP 13/100

Dis die be hatin'
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marsgreekgod
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« Reply #17 on: February 03, 2012, 09:20:38 PM »

Ooc: Werid, I thought I posted already.

Kyrle: "Ops, I think I forgot to carry the 9... Um... I should try and fix that, shouldn't I."

(Asking if I should retrying healing)
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
Sageofrage
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« Reply #18 on: February 04, 2012, 06:11:32 AM »

I was wondering why Mars was wanting to attempt that again when I noticed a mistake I made in the OP.
I had forgotten to add that trying to use spells and weapons that don't match up with  your starting set will have a -2 mutator.  As well, using scrolls has a +1 mutator.
So trying to heal as a Mage isn't always the smartest idea.
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Bae
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« Reply #19 on: February 04, 2012, 12:38:05 PM »

-pops in to see what the commotion is (read: to get it out of my new posts thingy)-
-instantly afraid and confused-
-leaves-
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marsgreekgod
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« Reply #20 on: February 04, 2012, 01:51:56 PM »

I was wondering why Mars was wanting to attempt that again when I noticed a mistake I made in the OP.
I had forgotten to add that trying to use spells and weapons that don't match up with  your starting set will have a -2 mutator.  As well, using scrolls has a +1 mutator.
So trying to heal as a Mage isn't always the smartest idea.

....

I wouldn't of done that if I had known that.
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
Sageofrage
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« Reply #21 on: February 04, 2012, 06:25:11 PM »

I was wondering why Mars was wanting to attempt that again when I noticed a mistake I made in the OP.
I had forgotten to add that trying to use spells and weapons that don't match up with  your starting set will have a -2 mutator.  As well, using scrolls has a +1 mutator.
So trying to heal as a Mage isn't always the smartest idea.

....

I wouldn't of done that if I had known that.
Oh well, I set the game back to before that turn.  It was mostly my fault anyway.  Now state your next move
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marsgreekgod
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« Reply #22 on: February 04, 2012, 06:30:45 PM »

OoC: Can we like, leave and come back?
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Show your power, Gun Del Hell! Show them their fate! Yes! Yes! Yes! Yes! Yes! Here we go! Let's go, go, go, go, Django! Light and Dark! It comes down to this! Be afraid, Sun!
Sageofrage
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« Reply #23 on: February 09, 2012, 03:39:14 PM »

Kyrle and Joseph have been lost to the Deadly Dungeon of Death.  Sad, isn't it?
Game Over.

New games starting soon with
Wonkyth and mvskoke as
Daphne the Priest
And
Griffen the Archer
Please post in the topic to confirm that you are ready.
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Mvskoke
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« Reply #24 on: February 09, 2012, 07:59:35 PM »

Shweet im always ready
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Wonkyth
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« Reply #25 on: February 10, 2012, 12:56:04 AM »

Ready! Cheesy
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Sageofrage
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« Reply #26 on: February 10, 2012, 01:22:32 AM »

Daphne and Griffen approach the entrance to the deadly dungeon of death.  The king has asked them to enter the dungeon with the task of rescuing his daughter from the creature on the fifth floor of the dungeon after a team he sent a few days earlier were reported dead.  The gate is opened and has two levers on both sides of it.  Just in front of the gate, two bodies lie on the ground.  One has heavily rotted flesh on one side and has rotted away to show the severely damaged ribcage underneath.  The other corpse appears to have taken no damage other than the damage that time has taken on the corpse, what killed this poor adventurer is a mystery.
What will our heroes do first?
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Wonkyth
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« Reply #27 on: February 10, 2012, 02:13:34 AM »

I take the boots of the less-rotten corpse. Cheesy
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"I love doing research on dentist"
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I make chiptunes!
Mvskoke
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« Reply #28 on: February 10, 2012, 08:38:30 AM »

I take all of kryle and josephs scrolls as well as josephs dagger and poison bottle.
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Sageofrage
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« Reply #29 on: February 10, 2012, 11:55:33 AM »

Wonky rolls a (2)
Mvskoke rolls a (2)
Daphne tugs on the boots on Kyrle's feet and manages to pull them off, however, due to the intense heat the boots have slightly melted and have glued themselves to Kyrle's feet.  Upon pulling the second one off, she loses her grip on the boot and it flies into the air and hits Griffen in the head while he was searching the other corpse.  On the younger of the two, he finds a set of invisibility scrolls and a dagger.  While searching for any other items he cuts his finger on a piece of broken glass inside of the bag.  It appears to be a broken bottle of snake venom!  On the other corpse, he finds almost nothing, it appears to have been looted by bandits and most of the scrolls taken.  The only thing left is a scroll of EI NATH, with he quickly stuffs into his pocket for later.
Results this round
Daphne: Nothing happened
HP 100/100
Griffen: Took a boot to the head. -5HP,  Cut finger on poisoned glass. -1HP & light poison -1HP for five turns.
HP 93/100
Loot gained!
Scroll of Invisibility x3
Scroll of EI NATH
Steel Dagger
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