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Author Topic: New, Spelunky Forums mod  (Read 42732 times)
ANT
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« Reply #30 on: January 07, 2012, 08:21:46 PM »

In that case your lightsaber is done and will apear very soon
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« Reply #31 on: January 07, 2012, 08:38:02 PM »

 Cheesy Can't wait to go jedi on shopkeepers even though it won't insta kill them it's pretty awesome to think about!
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« Reply #32 on: January 07, 2012, 08:49:26 PM »

UPDATED!
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« Reply #33 on: January 07, 2012, 09:25:43 PM »

Actually, shoppies should totally be jedi. They nearly are already...
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« Reply #34 on: January 07, 2012, 09:50:25 PM »

Actually, shoppies should totally be jedi sith. They nearly are already...

Much better!
« Last Edit: January 07, 2012, 10:20:08 PM by ANT » Logged

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« Reply #35 on: January 07, 2012, 09:52:38 PM »

changed the words to lightsaber when you buy machetes as well as some other stuff.....
How do you do that?
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« Reply #36 on: January 07, 2012, 10:10:11 PM »

Its already done Im adding the new exe and source to mediafire as we speak. for the future I opened the machete object and clicked the code that is executed with it the text for shops is right in there.
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« Reply #37 on: January 07, 2012, 10:17:48 PM »

Changed bomb sprite in the hud to look like the holy hand gernade. Shopkeepers now refer to lightsabers as a lightsaber instead of a machete ( a Lightsaber for 7000$) Changed a bit of messeges from kali gifts
Source
http://www.mediafire.com/?g0e8vxahojhul43
Im having problems uploading the exe but I have to go. Can someone go ahead and publish it? If not I can tommorow but I see no point in some one with gamemaker publishing it from the source and uploading it
« Last Edit: January 07, 2012, 10:28:45 PM by mvskoke » Logged
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« Reply #38 on: January 07, 2012, 10:19:39 PM »

Its already done Im adding the new exe and source to mediafire as we speak. for the future I opened the machete object and clicked the code that is executed with it the text for shops is right in there.

Thanks Grin
Ill do Have done a little tinkering, (eg making bomb boxes into holly hand grenade boxes) and put it into the main files
ps the lightsaber is also a light source
« Last Edit: January 07, 2012, 10:45:22 PM by ANT » Logged

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« Reply #39 on: January 10, 2012, 01:21:50 AM »

Twas my birthday Yesterday!
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DialFforFunky
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« Reply #40 on: January 10, 2012, 04:48:14 AM »

Happy Birthday ANT! Awesome that you've brought this mod back to life! You are turning out to be a great addition to these boards.

Name? DialFforFunky
What will you replace? yeti
What will you be? burning yeti
Why do you want to replace that? A) Burning yetis are awesome b) Occasionally they take revenge and throw you into the pit or play tennis with you. Fun times.
Notable traits of the replacement? Just like an ordinary yeti, but consistently burning. I believe the charmander from the pokemod does something similar, so you might be interested in looking at that.

off-topic: 10 runs to go till I reach 300 finishes Cheesy. I'll post some new funky stuff when I get there.


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halibabica
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« Reply #41 on: January 10, 2012, 04:26:36 PM »

I believe the charmander from the pokemod does something similar, so you might be interested in looking at that.
Oh, if only Spelunkémon were finished and I'd released the source...
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ManTrap mod - Tastes Like Spelunky
Hand-drawn comic - Spelunkying
ANT
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« Reply #42 on: January 10, 2012, 06:19:38 PM »

Happy Birthday ANT! Awesome that you've brought this mod back to life! You are turning out to be a great addition to these boards.

F
Thanks!  Grin

I doubt ill be able to update this till about the end of the month as I will be away, but this is suposed to be a team thing so if anyone wants to update it feel free. to just post a reply with the sause and excutable and ill be sure to update as soon as I can.

If your going to update make sure that you have the latest one.
« Last Edit: January 26, 2012, 10:51:10 PM by ANT » Logged

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« Reply #43 on: January 26, 2012, 10:48:12 PM »

Im Back!  Grin

Also the burning yeti is done

It was the easiest of all

Simply take the "burning = 100" from magma man collision with oenemy and paste it in the step event of the yeti!

ITS THAT EASY!
« Last Edit: January 28, 2012, 10:28:38 PM by ANT » Logged

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« Reply #44 on: January 28, 2012, 10:30:25 PM »

Sorry for triple posting but I need help and the fourums dont count it as a new post when you modify your last post

I plan on adding the other colours of lightsaber simply because I like Purple! (not bright/pinky/redish purple I like the Blueish/Dark purple like the bat: Spelunky Bat)

Im not doing it in a normal way (making new objects) though, im making the lightsaber have a random chance to be a different colour when it is created.
OK that is WAAAY to complicated for someone of my lack of skill
instead I will have the lightsaber have a chance to turn into a different coloured lightsaber, this means making new objects and having the green lightsaber destroy itself while creating a saber of the other colour

this way I dont have to ad the new colours to shops or crates (and I can make a lightsaber shop! if I ever find out how)

It will be able to be:
  • Green
  • Blue
  • Yellow
  • And Purple

But if you ever:
  • Steal from a shopkeeper
  • Kill a shopkeeper
  • Sacrifice
You will only have red lightsabers.

Just want everyone's opinion on this and also if you know please tell me wear i can find the code for when you swing the machete

ill post the sauce or exe if you want me to
« Last Edit: January 28, 2012, 11:24:57 PM by ANT » Logged

Violets are red,
Roses are blue.
Anything's possible,
Nothing is True.

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