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Author Topic: IMPORTANT QUESTION !  (Read 6600 times)
shoan
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« on: October 03, 2009, 05:53:30 AM »

I really like the game!
But is there now way to SAVE your game Huh?Huh?
Starting over and over again is annoying....
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Chainz
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« Reply #1 on: October 03, 2009, 08:08:02 AM »

Yep. There is NO way. Or at least in my knowledge. And even if there was, I think that's kind've against the point of the gameplay.
Spelunky is a mix between a "Platformer" and a "Rouge-like." As a result, elements of both obviously appear, and one such element would be the "Permanent Death" Concept from "Rouge-likes."
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AresRomanGod
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« Reply #2 on: October 03, 2009, 09:08:40 AM »

I really like the game!
But is there now way to SAVE your game Huh?Huh?
Starting over and over again is annoying....

Starting over and over again is the point. This isn't some 5-day long game like the FF series. You could beat it in less than an hour, but you'd have to play non-stop, bceause there are no checkpoints.
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GreyMario
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« Reply #3 on: October 03, 2009, 11:49:32 AM »

Do learn to spell roguelike, kthxplz.
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DirkRhyolite
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« Reply #4 on: October 03, 2009, 09:52:33 PM »

The shortcuts pretty much function as checkpoints, don't they?
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AresRomanGod
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« Reply #5 on: October 03, 2009, 10:24:41 PM »

The shortcuts pretty much function as checkpoints, don't they?

Kinda, but you don't save:
  • Items
  • gold
  • kills
  • time

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eguee
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« Reply #6 on: October 04, 2009, 02:00:55 AM »

The shortcuts pretty much function as checkpoints, don't they?

Kinda, but you don't save:
  • Items
  • gold
  • kills
  • time


You don't save saves either.
And you lock yourself out of a CoG run.
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AresRomanGod
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« Reply #7 on: October 04, 2009, 10:23:18 AM »

And there's eguee with the one-upper. <3

Anyways, yeah. it's basically a teleporting thing, not too much of a checkpoint.
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Delmion
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« Reply #8 on: October 04, 2009, 11:28:41 AM »

And . . . here's another thread where I've shown up too late to have anything original to say.  I feel so slow.

But yeah, my deal is that I don't know how someone could even use a game save feature in a worthwhile way.  There's almost nothing you accomplish that takes more than a few minutes and that you'd need to resume at some other date.  Even if I were proudly on my way to the City of Gold when I died, it would have been something like 10-20 minutes that I could always re-play, and probably enjoy re-playing differently.

--Delmion
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DirkRhyolite
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« Reply #9 on: October 04, 2009, 11:46:14 AM »

The shortcuts pretty much function as checkpoints, don't they?

Kinda, but you don't save:
  • Items
  • gold
  • kills
  • time


You don't save saves either.
And you lock yourself out of a CoG run.

All of that is true, but I'm assuming the original poster, as a beginner, is mainly concerned with winning the game--beating the boss and riding off through the desert--and less concerned with completing the challenges and other side-quests.
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AresRomanGod
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« Reply #10 on: October 04, 2009, 06:38:12 PM »

Well, everything is much easier when you've gone through the whole game, and besides: He's going to have to access the areas MORE than once to get the shortcuts open.
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Arucard
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« Reply #11 on: October 05, 2009, 04:26:56 AM »

The only save system that seems appropriate would be an old-school, roguelike save system. One that immediately exits the game, and maybe only possible in the level transitions. The difference being, classic roguelikes are much longer than Spelunky which, as stated above, can be completed in one sitting. The shortcuts are more of a way to practice later areas than have a quick way to finish the game, though they can do that too. Starting over can be annoying, but it's the way to familiarize yourself with the early areas so you can plow through them later. Just keep it up and soon you won't need a save point or a shortcut.
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AresRomanGod
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« Reply #12 on: October 05, 2009, 01:51:52 PM »

Note that the aforementioned strategy will take you a few hundred deaths in each area before you can successfully plow through an area without getting hit.
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Arucard
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« Reply #13 on: October 05, 2009, 02:43:24 PM »

I think every strategy will take a few hundred deaths to get anywhere near completing Spelunky.
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AresRomanGod
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« Reply #14 on: October 05, 2009, 05:16:49 PM »

I think every strategy will take a few hundred deaths to get anywhere near completing Spelunky.

Or even getting used to it.
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