Hey there! Welcome to the new Spelunky website! Methinks it was about time to move the game to its own digs on the web.
Aside from kicking off the new site, I'm pleased to make some very exciting announcements here today. First off, version 1.0 is finally ready! That's right, the game can finally come out of its "beta" status. This version has a lot of bug fixes and some new surprises, so
check it out.
Secondly, and this one's a big one - Spelunky is making its way to Xbox Live Arcade in 2010! Yep, and it's going to be much more than a straight port of the PC game - I'm planning on stuffing it with new graphics, audio, and other features for XBLA users. With all the other great independent games on XBLA or coming to it, I'm hopeful that Spelunky will feel right at home there. I think it's a cool platform and I'm excited about what I'll be able to do to make the game special.
Regarding the inevitable question of whether the XBLA flavor of Spelunky will also be available on PC or any other systems: I don't have any plans for it right now. The original Spelunky doesn't need replacing, in my opinion, and I'll continue to support it as a free title. Not only that, but I'm planning on opening up the source code before the end of the year so that people can modify the game to their heart's content. For now, head over to the
Spelunky forums to discuss the game and share levels!
Thanks to everyone who supported the game thus far - I've been overwhelmed by the response and where it's taken the project. As always, please give me your feedback on everything. Stay tuned to this site and
my Twitter if you want to be up-to-date. Happy Spelunky-ing!