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OffGraphic
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« on: September 21, 2009, 06:12:50 AM » |
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Skeleton (Bones) on/off It would be great that Skeleton would be enabled to be turned on/off in the level editor mode. You know from the bones, when you press E and your mouse is over it, a dialog like comes up (the same what comes with the stone with text) where you can type on or off. If you have typed on, the bones will turn to a skeleton (Like in the normal game) or if it is off, nothing will happen.
Able to determine the terrain. It would be great that in the level editor you would be enabled to choose if you'd like to have Dead Are Restless [Lush, Dark], Wet Furr [Ice, Melting], Physic Presence [Ice, Space] , Gold City [Temple, Gold] ... etc as the tileset, and ofcourse, you would need to unlock it first, by going to the specific area. To make the tileset on, you would go to the Edit Level button then write your wanted number. Oh, and when you would activate this mode, it would unlock the tiles, the units and the items of the specific event. I may be missing up some of the events, but i'll be adding them here as I find them all...
1 - Dark Lush (Graveyard Lush) 2 - Melting Ice 3 - Space Ice 4 - Gold Temple
New Event! Tropical Lush This would make the lush to a Tropical form, changing some units in there. Since it may come a bit of boring when you allways play the same styles, but I don't know, doesn't happen to me. But I like Tropic, So maybe it could be a good idea! There could also be under water tunnels where you'd have better control with the oxygen silo.
List of Unit changes... Caveman » Pirate Frog » Crab Skeleton » Pirate Skeleton
List of Decoration changes... Tree » Palm Water » Bright Water
List of Item changes... Shotgun » Blunderbuss Pistol » Clockwork Pistol Machete » Cutlass Jetpack » Oxygen Silo
Maybe some more could be listed in the Decoration List...
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