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Author Topic: Somewhat off topic, but soo cool. Monaco LOS + LevelHead  (Read 776 times)
kinnik
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« on: September 17, 2010, 05:16:58 PM »

Hey yawl!  Thought I'd share my recent finds with my favorite programmer community.  The Line Of Sight stuff could be applicable to spelunky (i want it to be) but Levelhead is just too fun not to mention.

Monaco is a 4 player, coop, tile based thief game that's in dev right now.  It has a beautiful vector based line of sight algorithm that is explained in pseudo-code in the development blog (on facebook Sad )  

Here's the los explination and pics (no video yet..?):
http://www.facebook.com/note.php?note_id=411301481995

And a video of someone playing, unfortunately without the new vector LOS:
http://www.youtube.com/watch?v=BK7RkM9LL68&feature=fvw



Annd for dessert levelHead:
http://ljudmila.org/~julian/levelhead/

I want it soo bad but I'm clueless with linux.  Sad  maybe i'll try anyway.
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BigBear
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« Reply #1 on: September 24, 2010, 12:48:42 PM »

Is there a demo for Monaco?
Looks very fun.
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kinnik
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« Reply #2 on: September 24, 2010, 05:42:16 PM »

Not yet.  I've been watching their facebook. They are still quite a ways i think.. Sad
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BigBear
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« Reply #3 on: September 25, 2010, 05:53:59 AM »

Yes, there still is... Also, it seems kind of "messy" if you know what I mean.
I feel like I wont be knowing whats going on.
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Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment.
Arucard
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« Reply #4 on: October 08, 2010, 05:18:11 AM »

This is funny, I just today went to check out Monaco. I remember seeing the teaser video (with the level editor) a while ago. Is it only multiplayer though?
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Bae
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« Reply #5 on: October 09, 2010, 03:19:55 AM »

But...

Doesnt this go in discussion, and not spelunky? (boardwise)
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Arucard
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« Reply #6 on: October 09, 2010, 05:47:13 AM »

Yes, except where he briefly mentions line of sight (already a mod for?), but no one's really keeping track are they?
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