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Gamemaker 7 and 8.1 Source Control
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Topic: Gamemaker 7 and 8.1 Source Control (Read 363 times)
TyrOvC
Mossbaby
Posts: 357
This text is not random :(
Gamemaker 7 and 8.1 Source Control
«
on:
December 27, 2012, 10:32:35 PM »
Amazingly useful tool I just stumbled upon. It converts the Game Maker save formats (gmk and gm81) into a file tree compatible with Git or SVN.
https://github.com/Medo42/Gmk-Splitter
Makes collaborating on things way easier, wish I knew about it when the Spelunky 1.2 project started.
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Urza
Bean
Posts: 185
Re: Gamemaker 7 and 8.1 Source Control
«
Reply #1 on:
December 28, 2012, 10:03:17 AM »
That does look handy. It should even be possible to merge two Spelunky mods using that plus standard tools like diff and patch. Though all the binary files mixed in would tend to make things tricky.
«
Last Edit: January 25, 2013, 03:23:10 AM by Urza
»
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Wonkyth
Big Bossy
Mossy
Posts: 1962
Re: Gamemaker 7 and 8.1 Source Control
«
Reply #2 on:
December 30, 2012, 10:06:57 PM »
IF someone want's to set something up, we could try it out.
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