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Author Topic: Crowded Spelunky and Source  (Read 21855 times)
halibabica
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« Reply #15 on: September 18, 2010, 07:42:11 PM »

Yeah, you have to be careful not to let the enemies wreck the non-level rooms.  Maybe I'll patch it so solids in those places are indestructable.  You'll just have to put up with the Smash Traps, though!
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Sometimes I wonder if I like Spelunky too much.
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KarjamP
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« Reply #16 on: September 19, 2010, 06:06:39 AM »

I forgot that loot items, damsels and even cave backgrounds are being spawned in non-level rooms as well (take the intro room, for example).
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DialFforFunky
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« Reply #17 on: September 19, 2010, 08:23:54 AM »

BUG!



pretty funny mod though Smiley


F
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animalbrad
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« Reply #18 on: September 22, 2010, 12:58:14 PM »

Try beating the tutorial without breaking out in tears. You think that's bad, i'm just the tutorial level, those are the other levels over there!
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DialFforFunky
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« Reply #19 on: September 22, 2010, 05:56:43 PM »

a few more bugs:

oddities with traps in the openin screen:



tough the first one wasn't all that big of an issue (just enter the score room and a new main room will be generated) but the second forced me to shut down the program.

An odd background error:

the door was still functioning though.

An real error! noes! got this twice.


ingame trap errors:

the exit was inside a tiki trap. blowing up the tiki trap gave this result, which meanth I couldn't exit the level.

along the same lines:




F
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animalbrad
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« Reply #20 on: September 22, 2010, 06:20:50 PM »

not to be outdone

found one though I need to explain this one.




A bombtoad got stepped on and blew up, as it does, breaking the blocks underneith the entrance. ... i'm sure that should be impossible, as i spawned a bomb in invincible once, so is the unbreakable off or something?


Oh and use Greenshot for screenshots, it's so much easier. I know you're using somekind of program, it's snapped to the window.


EDIT: i just grabbed the mattock man. the ground can't be broken by that, so i think it's just the bombtoad.

EDIT:EDIT: I just noticed that there are a few texture errors all over the place, the doors being swaped with wall tiles and stuff like that, it may just be all the monsters glitching a few bits of the game.

EDIT:EDIT:EDIT: Got the same error message as DialF above.
« Last Edit: September 22, 2010, 08:24:44 PM by animalbrad » Logged
halibabica
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« Reply #21 on: September 23, 2010, 08:57:45 AM »

Looks like I have some stuff to fix. Tongue

I'll get to all that when I can.
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animalbrad
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« Reply #22 on: September 23, 2010, 10:21:57 AM »

meh, these are all rather minor problems. Don't kill yourself working on it. I made it to the boss yesterday, but i died cause i was down to one life and distracted at the time.

EDIT:a Rather major bug however, I just found.

When i started up spelunky crowded, i got this.


« Last Edit: September 23, 2010, 12:40:22 PM by animalbrad » Logged
DialFforFunky
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« Reply #23 on: September 23, 2010, 04:31:12 PM »

Several more! But I admit I just like goofing around with the intro screen. They are mostly of the same categories as the previous ones:

first of all, I ran into the same damsel issue as animalbrad, both upon entering the room and leaving it by climbing back up the rope.

then some issues with traps in the opening screen:

There's probably a smash trap on the other end of the screen. I'm stuck however, as I can't go right anymore. Perhaps the 'screen' is still stuck in going-left-mode or something. f10 to quit was my only option.


the smash trap deleted my score.

I think the smartest thing to do is to remove the traps altogether from the intro screens. I bit boring perhaps, but all the safer as well.

some issues with explosives:

caused by a crashing ufo. f10 is once again my only option.


the explosion caused a fatal error loop. this might also 'work' with explosive frogs.

solution: make all the blocks unbreakable. shouldn't be too hard i guess, but then again, I know nothing of modding.

Thanks  once again for the nice mod! *goes back to playing those nice halibabica mods while eagerly awaiting spelunkemon updates*


F

edit: the second picture in my previous post (being caught by the smash trap) is fatal as well. I can't enter the tutorial room. Perhaps because there is a spieder web as well.
« Last Edit: September 23, 2010, 04:37:06 PM by DialFforFunky » Logged

halibabica
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« Reply #24 on: September 23, 2010, 05:06:37 PM »

Hahahahaha, I can't believe a Smash Trap spawned on top of the reset button. XD

Most of these should be very easy to fix.  But, as before, I probably won't get to it right away.
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« Reply #25 on: September 23, 2010, 11:58:57 PM »

In every mod ever that has changed the hub type thing i have been disappointed by the fact that i have to f10 my way out of the game to fix broken ground tiles (happened in some of mars' mods too) is it hard to enable resetting in the hub because that would be really helpful for these things
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animalbrad
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« Reply #26 on: September 24, 2010, 10:27:01 AM »

-still laughing over that smash reset-
I managed to get to the caves from the start yesterday, i got to say upping the hearts a damsel gives you really helps.  once i got sticky bombs, it's rather easy to kill the smash traps. Oh and the fact that i'm using a gamepad may be helping. Smiley

This mod is a hell of a good time to play.the shop keeper keeps getting eaten by a mantrap, and then once you've got a shotgun... well you get it.
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halibabica
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« Reply #27 on: October 09, 2010, 08:54:07 AM »

Update!  I fixed some of those bugs.  Transition screens and custom levels are now crowded as well. Grin

Oh, and less pressure from the Ghost.  He now comes at 3:30 instead of 2:30.  It takes time to slog through all that stuff!
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Sometimes I wonder if I like Spelunky too much.
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« Reply #28 on: October 09, 2010, 04:48:56 PM »

Wow arent you busy, TLS was updated, this was updated, Rougelike was updated...

Im hoping one of those bug fixes has to do with fixing the destroyable ground Wink
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halibabica
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« Reply #29 on: October 09, 2010, 09:09:16 PM »

It sure does!  And you won't find traps blocking your path on the title screen anymore, either.
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Sometimes I wonder if I like Spelunky too much.
ManTrap mod - Tastes Like Spelunky
Hand-drawn comic - Spelunkying
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