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Author Topic: Tastes Like Spelunky and Source  (Read 53755 times)
Shane
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« Reply #390 on: April 04, 2012, 11:04:47 AM »

Great mod, especially the City. Letting the Man-Trap have powers depending on the food it ate was also a great idea!
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halibabica
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« Reply #391 on: April 04, 2012, 02:34:11 PM »

Nope, they'll completely separate.
I have no idea what that means
That's an incredibly unfortunate typo.  I meant to say "Nope, they're completely separate."  It reads totally differently the other way. Shocked

Glad you like it, Shane!
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ManTrap mod - Tastes Like Spelunky
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Shane
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« Reply #392 on: April 04, 2012, 02:41:24 PM »

Is there a list which has all the powers and their requirements?
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marsgreekgod
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« Reply #393 on: April 04, 2012, 06:37:32 PM »

Is there a list which has all the powers and their requirements?

There was... where was it....

I can't remember
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halibabica
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« Reply #394 on: April 04, 2012, 08:36:39 PM »

Is there a list which has all the powers and their requirements?

It's right there.  In the OP.  It's in white text.
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ManTrap mod - Tastes Like Spelunky
Hand-drawn comic - Spelunkying
Shane
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« Reply #395 on: April 05, 2012, 03:10:12 AM »

It's right there.  In the OP.  It's in white text.
Thanks!
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Bae
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« Reply #396 on: April 08, 2012, 05:23:26 AM »

That's an incredibly unfortunate typo.  I meant to say "Nope, they're completely separate."  It reads totally differently the other way. Shocked

I got that, it was the technobabble that made me confused
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« Reply #397 on: April 12, 2012, 09:30:17 AM »

Dunno if anyone else has had this problem, but TLS runs super slow and won't respond to my gamepad. Every other version of Spelunky works fine. I just wanna eat crap- I mean stuff... but then again, I am a plant. Fertilizer might be good.
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halibabica
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« Reply #398 on: April 12, 2012, 10:09:28 AM »

Strange.  I have no idea what the problem might be.
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« Reply #399 on: April 12, 2012, 09:14:07 PM »

Figured it out. Can't keep TLS in the same folder as Spelunky and other Spelunky variants, and I had to change some gamepad settings. Thanks for looking it over.
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Bae
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« Reply #400 on: April 13, 2012, 09:30:37 AM »

you also cant have the awesome kirby 64 sound track if you put it in the same folder as the vanilla
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halibabica
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« Reply #401 on: April 13, 2012, 11:36:09 AM »

I keep all my soundtracks in the separate subfolders of the sound folder and copy/paste them over each other when I want to switch. :3
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Hand-drawn comic - Spelunkying
Wonkyth
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« Reply #402 on: April 13, 2012, 11:56:47 PM »

Would it be worth setting up Spelunky 1.2 so that you can just change the filepath to the music in your mod, so they can all be kept together?
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halibabica
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« Reply #403 on: April 14, 2012, 03:18:41 PM »

I'm gonna go with 'no' on that one.  Thing is, Spelunky 1.2 is meant to remain vanilla Spelunky while resolving its bugs and making it the best it can be.  Designing it to resonate with modded material would go against the spirit in which it's being made.  Plus, copy/paste isn't THAT hard to do.
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Sometimes I wonder if I like Spelunky too much.
ManTrap mod - Tastes Like Spelunky
Hand-drawn comic - Spelunkying
Shane
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« Reply #404 on: April 15, 2012, 12:32:51 PM »

I keep all my soundtracks in the separate subfolders of the sound folder and copy/paste them over each other when I want to switch. :3
I simply rename it  Smiley
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