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 1 
 on: May 21, 2017, 09:11:08 AM 
Started by ronspulian - Last post by ronspulian
I've had Spelunky on PS3 and Vita for a while now, and the cross-save feature had always worked flawlessly. I haven't played for a long time, but I recently got a PS4 and decided to start up Spelunky again. It doesn't seem to want pick up my save data, though, and has me starting over from the beginning. I know it isn't detrimental, but I'd really like to have my unlocked characters, shortcuts, and journal entries. It's just frustrating to lose all that, especially when cross-save seems like it is supposed to "just work".

I know I'm using the same PS account because it knows what trophies I've gotten. I've also tested it with the PS3 and Vita again and the cross-save still works just fine between those two.

I've tried getting past the tutorial and restarting the game. I've tried downloading it, playing a game on the Vita before launching it, then loading the game. I've tried uninstalling and re-installing. I've also checked to see if I can manually download the save by uploading save data from the Vita or PS3 to online storage and then downloading on the PS4, but apparently that does not work with saves from other systems.

I really have no idea what to try next, as everything I have seen online says it should "just work" in the same way it does on PS3 and Vita. I haven't found anything that has helped solve the problem yet, and I'm just hoping that I'll start it up one day and it'll just magically work.

If anyone knows how to fix this or has any suggestions to try I would be very grateful! Thanks!

 2 
 on: May 16, 2017, 10:08:00 PM 
Started by Sadodare - Last post by Sparkle
Thanks Derek for recognizing the support on Twitter!

I am most definitely looking forward to your new game as well!
Still hoping you manage to find some time to get Spelunky out on Switch as well, though!  Grin

 3 
 on: May 15, 2017, 11:37:38 AM 
Started by JackOLanternBob - Last post by hyperme
If you use the Spelunky Editor Plus mod, you can add Vending Machines to levels which will sell items, along with many other features.

 4 
 on: May 12, 2017, 04:40:36 PM 
Started by Sadodare - Last post by baconcow
I would love Spelunky HD on the Nintendo Switch. There is another discussion at Reddit (Would you rebuy Spelunky on Switch?)

 5 
 on: May 11, 2017, 10:22:58 AM 
Started by JackOLanternBob - Last post by JackOLanternBob
how do you make a shop in the level editor? or is gold even used for anything in user made levels?

 6 
 on: May 11, 2017, 10:19:32 AM 
Started by JackOLanternBob - Last post by JackOLanternBob
how do you make a shop in the level editor? or is gold even used for anything in user made levels?

 7 
 on: May 11, 2017, 10:17:21 AM 
Started by Xama_ - Last post by JackOLanternBob
how do you make a shop in the level editor? or is gold even used for anything in user made levels?

 8 
 on: May 11, 2017, 10:03:56 AM 
Started by AlienGaming - Last post by AlienGaming
 Roll Eyes

 9 
 on: May 11, 2017, 02:17:34 AM 
Started by mcfrei - Last post by mcfrei
Heh, you wish.

I was thinking about the hired help A.I. and how to implement it, and i thought about using three variables as the refrence to the state choosing - the state of the hired help itself (falling, in jump, swimming, on platform, etc), the state of the player (mostly the same), and the general state map of the level around for every cell (hostile, deadly, peaceful, dangerous). For example, when hh takes the idol on the temple levels, the state of the area around immediately becomes dangerous and it should run away, or so.

 10 
 on: May 10, 2017, 09:44:39 PM 
Started by mcfrei - Last post by TunnelMan'sAfro
you have been chosen by Derek Yu as the prophet of Spelunky

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