First of awesome job on the game! But lets get to it!
bugs:
* throwing a rope downward while hanging in one is glitched; if you jump on the rope and crawls down you can throw ropes down normally, but if you crawl up just for just a moment all you ropes are throw upward. Until you leave and jump back on the rope.
*When you are wanted and walk into a Rolette shop, the information overlays shows up as if you weren't wanted.
*I also had to buy the ankh twice for the achievement to unlock.
*You can also be telefrag'ed by the croc-men while in the "walking into exit"-animation. Might just be me missing the button, but I'm fairly sure.
*When you have the shield item and throws sticky bombs, while standing right next to a wall (in order to stick the bomb to the wall), the bomb sprite is either not shown or is obscured by the shield (haven't been able to re-check)
*When pushing a block, causing the block to fall straight in front of a arrow trap (no gap at all), the arrow trap doesn't fire (not sure if a bug, actually)
small things:
*In the PC version if you ran straight into a one block wall you would hang on it, having a one block gap below you, I miss that, picture:

*also I feel the lava man, should course bombs to explode on contacts (because lava does so).
*The little blue light on the space gun could change when the gun is ready to be refired, I sort of expected it to change.
*cavemen just looking in one direction when on a one block hill, kinda liked the keeping watch feel from the PC version.
*Bats no longer flying back to the ceiling when under water or too long away, it seemed more natural.
biggest annoyance:
getting wanted by no fault of my own. ex. cavemen getting hit by a tikitrap falling into a shopkeeper in the blackmarked, coursing me to be shot in the face while browsing the bomb section.
maybe re-introduce the wanted system from the PC version. So at least it's not forever.
ps. about the figurines, are you going to sell them in whole sets?