First of awesome job on the game! But lets get to it!
* throwing a rope downward while hanging in one is glitched; if you jump on the rope and crawls down you can throw ropes down normally, but if you crawl up just for just a moment all you ropes are throw upward. Until you leave and jump back on the rope.
*When you are wanted and walk into a Rolette shop, the information overlays shows up as if you weren't wanted.
*I also had to buy the ankh twice for the achievement to unlock.
*You can also be telefrag'ed by the croc-men while in the "walking into exit"-animation. Might just be me missing the button, but I'm fairly sure.
*When you have the shield item and throws sticky bombs, while standing right next to a wall (in order to stick the bomb to the wall), the bomb sprite is either not shown or is obscured by the shield (haven't been able to re-check)
*When pushing a block, causing the block to fall straight in front of a arrow trap (no gap at all), the arrow trap doesn't fire (not sure if a bug, actually)
*In the PC version if you ran straight into a one block wall you would hang on it, having a one block gap below you, I miss that, picture:
*also I feel the lava man, should course bombs to explode on contacts (because lava does so).
*The little blue light on the space gun could change when the gun is ready to be refired, I sort of expected it to change.
*cavemen just looking in one direction when on a one block hill, kinda liked the keeping watch feel from the PC version.
*Bats no longer flying back to the ceiling when under water or too long away, it seemed more natural.
getting wanted by no fault of my own. ex. cavemen getting hit by a tikitrap falling into a shopkeeper in the blackmarked, coursing me to be shot in the face while browsing the bomb section.
maybe re-introduce the wanted system from the PC version. So at least it's not forever.
ps. about the figurines, are you going to sell them in whole sets?