Show Posts
Pages: [1] 2 3 ... 59
1  Games / Spelunky Classic / Re: Spelunkying 4-22: Fire Sea on: Yesterday at 11:59:31 AM
Comic name reminded me of some fun trivia: back when Psi-lunky was still a thing and undergoing too much scope creep, one of the plans was Spelunky HD style Area Five. It's theme was going to be 'Lost City', and it would have all the fun stonepunk technology. One of the level feelings would have been "It's hot down here!", a lava equivalent of Area Two's rushing water.

Also once again this virtual comic book provides inaccurate Spelunky physics. Although Terraria like fluid physics would be pretty cool (and deadly) in Spelunky.
2  Games / Spelunky Classic / Re: Spelunkying 4-17: Oh Rally on: December 06, 2017, 01:42:37 AM
hello apparently this comic has a scene where a shark is jumped?

is megamouth a shark?
3  Games / Spelunky Classic / Re: Spelunkying 4-15: Crisscross on: November 22, 2017, 04:43:50 PM
i'm going to be that guy who asks why Spelunky Man can't just climb down the blocks in the third dimension.

 Tongue
4  Games / Spelunky Classic / Re: Spelunkying 4-9: Autopsy Inconclusive on: October 11, 2017, 12:56:33 PM
Autopsy Conclusion: Blame the plants.
5  Games / Spelunky Classic / Re: Spelunkying 4-6: Trap Trippin' on: September 21, 2017, 12:36:30 PM
I have literally never had the problem depicted in this comic, but I guess that's true of most comics I've read.
6  Games / Spelunky Classic / Re: Spelunkying 4-4: Rock You Like a Hawkman on: September 08, 2017, 02:44:49 PM
Finally, a rope explanation everyone can agree on!
7  Games / Spelunky Classic / Re: Spelunkying Chapter 4??? on: July 24, 2017, 01:43:06 PM
*Excited noise sounds*
8  Games / Level-Sharing / Re: how do you make shops? on: May 15, 2017, 11:37:38 AM
If you use the Spelunky Editor Plus mod, you can add Vending Machines to levels which will sell items, along with many other features.
9  General / Discuss! / Last Forever... on: January 17, 2017, 02:26:31 PM
Hindsight is 20/20


Look upon my works, ye mighty, and despair.
10  Games / Spelunky Classic / Re: Spelunkying 3-23: Mandatory Thin Ice Pun on: April 21, 2016, 01:40:04 PM
Mantrap don't even care about bottomless pits.
11  Games / Spelunky Classic / Re: Spelunkying 3-16: Human in the Middle on: February 09, 2016, 01:04:39 PM
Endless Yeti loop is one of more interesting ways to lose, at least.

Being repeatedly slammed against a wall by one Yeti, not so much.
12  Games / Spelunky Classic / Re: Spelunkying 3-14: Meet Again on: January 08, 2016, 11:53:36 AM
1.2? Man, that brings back memories.
13  Games / Spelunky Classic / Re: Spelunkying 3-14: Meet Again on: January 06, 2016, 04:52:30 PM
Climbing on the background is totally cheating!

Also oh man those aliens.
14  Games / Spelunky Classic / Re: Spelunkying 3-13: Accessorize on: December 21, 2015, 01:15:04 PM
Progress has at last been achieved.

Think of all the walls they can now climb/see into.
15  Games / Spelunky Classic / Re: Spelunkying 3-11: What Are the Odds on: December 01, 2015, 03:30:31 PM
oh man Dice Shop with items that are useful. What are the odds? (Pretty good actually)
Pages: [1] 2 3 ... 59