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1  Games / Spelunky Support / Re: Level generation bug for a friend, possibly. on: August 12, 2013, 01:14:14 PM
Heya!  This was answered on the Steam forums, so I'll repost the answer I got there in case anyone needs it here:

hullandy  [developer] 9 minutes ago     
This is a known issue with the tiki traps. When they get placed randomly they can sometime create impassable terrain, by either making a high wall (as in your screen) or just blocking a passage completely. I'll look into this for a future update, but it isn't super obvious how to solve without changing how the tiki traps are generated.
2  Games / Spelunky Support / Level generation bug for a friend, possibly. on: August 12, 2013, 12:58:59 PM
So, I've been debating with a friend whether this is actually supposed to happen or not.  Here, just look at the screenshot;


(Link to larger version: http://i.imgur.com/tGR5b0T.jpg)

As you can see, he starts off the level unable to progress without using a bomb or a rope.  I've told him this is completely out of the ordinary as in 300+ lives I've never once had an issue where I couldn't progress from the entrance to the exit using no items and having no accessories, so long as I took the correct path.

He insists that this is completely normal for him and that he often encounters issues such as this where a bomb or rope is required on each and every path he takes.

Who is correct here?  If I had situations like this, the game would become phenomenally harder as you'd have to conserve items just to get to the exit, rather than to get treasure/damsels/find secrets/get around certain enemies.

Unless he can simply make the running jump onto the tiki trap from the block on the left, which he says he can't due to the distance.
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