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1  Games / Spelunky / Re: Difficulty- Spelunky Classic vs Spelunky HD on: August 13, 2013, 02:47:19 PM
Im still sticking by the original that has more content, that everyone forgot about

2  Games / Spelunky / Re: 10 Commandments of Spelunky on: August 13, 2013, 04:27:36 AM
Thou shalt not use shortcuts

3  Games / Spelunky / Re: D-pad or Analog Stick? on: August 13, 2013, 04:14:59 AM
ONLY use the pad for the vines.

4  Games / Spelunky / Re: Player DLC suggestions on: August 11, 2013, 05:35:26 PM
Atleast   Undecided
5  Games / Spelunky / Re: Player DLC suggestions on: July 01, 2013, 11:51:39 AM
When did we go from talking about DLC to sequels?  Huh?
6  Games / Spelunky / Re: Invent a Spelunky Item or Trap! on: June 07, 2013, 12:28:53 PM
I think maybe padded boots to protect from fall damage? Or a special suit to protect against one trap, This don't include the golden head traps. My final idea would be a ghost vacuum, so you could catch the ghost and sell him to a ghost enthusiast (new merchant) for a large sum of gold. Meh, just thinkin out loud. :/
7  Games / Spelunky / Re: Player DLC suggestions on: April 10, 2013, 09:40:11 AM
So everything would become bricky?
Yes it would.
8  Games / Spelunky Classic / Re: Porting possibilities? on: March 08, 2013, 11:16:51 AM
I think that's just so you can port your scores to a different system though.

With the new version of Gamemaker having an emphasis on smart phone and pad stuff, there may be a way to port it to 3DS or something....I really have no idea, just taking a wild stab really. Well, it could at least go to an iPhone/Pad anyway, I'm sure you guys have those dohickeys right?
9  Games / Spelunky / Re: Player DLC suggestions on: March 06, 2013, 02:20:40 PM
Uh, Notch doesn't work on Minecraft anymore, Nathan.

Jeb does.
Hopefully they can agree, then we get MineLunky!
10  Games / Spelunky Classic / Re: Porting possibilities? on: March 06, 2013, 02:19:17 PM
Or maybe to the PS4, as that's based on the 86x architecture (ie, the ones computers used).
Didn't know that, but yeah, I geuss they could put on PS4, but if they ported it they would port XBLA version, but I'm still waiting to be able to play spelunky at the mall Tongue
11  Games / Spelunky Classic / Porting possibilities? on: March 02, 2013, 11:53:53 PM
 Huh? Now, i'm wondering if spelunky (pc or xbla version) could get ported to other consoles, like maybe PS3 or Wii U, or my personal favorite, 3DS. Which, would kinda work, because spelunky is so hard its more like one of those little hard ass platformers you can waste your time on. Leave yo suggestions and thoughts below!
12  Games / Spelunky / Re: Player DLC suggestions on: March 02, 2013, 11:50:19 PM
Back on topic, please. XD Where did Skyrim come in?
OT (Again):  I want Steve from Minecraft, in Spelunky's art style!
A HOT DOG. It can be Super Meat Boy's cousin!
Agreed! I would love to be steve, who would start with a diamond mattock, and the soldier would start with a pistol (Not in XBLA version!)
13  Games / Spelunky / Re: Player DLC suggestions on: March 01, 2013, 11:19:15 AM
Mantrap DLC
And GoH
I agree, I would love to play as the tunnel man with a mattock as a weapon Tongue
14  Games / Spelunky / Player DLC suggestions on: February 26, 2013, 02:39:20 PM
 Herro spelunky players! I have been thinking, what should some new DLC's be? I thought about 1 that I really would satisfy people who loved the original, a retro graphics pack. Leave anymore suggestions of DLC in the comments!  Grin
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