Show Posts
Pages: [1] 2 3 ... 5
1  General / Discuss! / Re: YAFG: The Potion Lab on: January 20, 2012, 05:25:41 AM
3. I add an ankh
2  Games / Source / Re: Reverse spelunky on: January 18, 2012, 07:37:08 AM
Quote
all he means is that you play in the reverse order of levels, nothing else
yep.
I'll try again to make the first level to be the boss fight when I have time.
3  General / Discuss! / Re: Word Association Game on: January 15, 2012, 10:41:59 AM
chess
4  Games / Source / Re: Reverse spelunky on: January 15, 2012, 10:40:40 AM
no, the exit is still down, but the levels are in the reverse order
(1-4 temple, 5-8 icy caves, 9-12 jungle, 13-16 caves)
I tried to make the first level the boss, but I was missing something, the boss didnt spawn and spelunky spawned at the top left corner and the level didnt have floor
5  Games / Source / Reverse spelunky on: January 15, 2012, 03:27:43 AM
the idea is simple - start from the temple with plain 4 he/ropes/bombs, continue in the icy caves, then in the jungle and finally bring total destruction in the caves with all the weaponary and thing you have obtained throughout the way
clicky!
as a remnat from an older mod, enemies upon death will spawn goods and loot
6  General / Discuss! / Re: YAFG: The Potion Lab on: January 12, 2012, 10:27:50 AM
6. I add a living angered shopkeeper so SuperX46 has some company inside. Grin
7  General / Discuss! / Re: YAFG: The Potion Lab on: January 09, 2012, 09:54:17 AM
11) the flask breaks as it's far smaller than mvskoke; the pet rock seems eaten into by an acid
8  General / Discuss! / Re: YAFG: The Potion Lab on: January 09, 2012, 05:15:18 AM
9) i add mvskoke's pet rock
9  General / Discuss! / Re: YAFG: The Potion Lab on: January 08, 2012, 01:56:45 PM
5. I add the shotgun of an angry shopkeeper.
10  Games / Spelunky Classic / Re: Tips and tricks on: January 08, 2012, 09:21:30 AM
Protip: dont die
11  Games / Spelunky Classic / Re: Pet Rock on: January 07, 2012, 10:36:17 AM
Nah, i definately prefer my pet shotgun Grin
12  Games / Spelunky Classic / Re: How to get into that big blue head? on: January 07, 2012, 10:35:22 AM
and do you need that golden cape? because i didnt had it last time, but now that i bought it i got in the big blue head
and does the ghost appear in the city of the gold?
13  Games / Spelunky Classic / How to get into that big blue head? on: January 07, 2012, 08:57:23 AM
I had the udjat eye and the ankh, found the level witht the big blue head, fell into the abyss and nothing! How do I enter it?
14  Games / Spelunky Classic / Re: New spelunky adventure! on: January 03, 2012, 08:33:54 AM
I suppose you'll need to make a new thread in that case.
What's with this one?
Quote
Eh, I think you'll find that the GM level editor is far less functional than e.g. Spelunky Editor+....?
in gm level editor I can make an object with any sprite and place it anywhere in the room without grid restrictions - i cant do that in spelunky editor +
15  Games / Spelunky Classic / Re: New spelunky adventure! on: December 28, 2011, 07:19:47 AM
Time to revive this game with an epic bump.
This time im gonna use the gm level editor instead of the spelunky one, so probably it'll be easier.
Pages: [1] 2 3 ... 5