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1  Games / Level-Sharing / Re: Moonstones [SPELUNKY NATURAL] on: July 07, 2017, 08:15:25 PM
/!\ Spoiler alert /!\


Level > !moonstonescaveman


!moonstonescaveman is a bonus level, in fact. You don't have to win in during the game to success that level pack.
However, !moonstonescaveman is a must have to unlock the secrets levels, which are a continuation of many optional levels.

Like you said, the key to win Moonstones is to have always a chest or something else to carry multiple items with you : in fact, when I made these levels, my priority was to use some mechanics of spelunky natural that you cannot find in the original spelunky editor +. So yep, always carry items.

Spoiler : in !moonstonescaveman, you can find the psychical scepter, which has to be used like a key with the hedjet to go later in the gold fundery (!moonstonestunnels). The hedjet will be find in !moonstonesruins.

Hem. To go in !moonstonescaveman, you, indeed, have bought a bomb in !moonstones2. But, special warning, this bought persist, so you cannot buy this bomb a second time : so your journey in !moonstonescaveman is a kind of one way trip.

To exit !moonstonescaveman, you have to kill the golden spider in the top left hand corner of this map : but, sometimes (it happens many times, in fact), this spider jumps and falls in the water, and it's drowning time. This spider, actually, have something like 5HP, and drops a golden key if you kill her. But, if this spiders dies because of the water, you'll not have that golden key to exit the level, so you'll have to try to kill her quickly again and again.

Spoiler, more important : the scepter is hidden behind the giant chest.



Level > !moonstones2

No big spoils here : this level is a crossroads and have many exits, which are :
!moonstonescaveman (you were here)
!moonstonestunnels (a big one, a really hard level if you want to succes the optionnal goals in this one)
!moonstones3.
!moonstonesruins.

You have to notice that these levels can be played again and again because of their doors, which make them playable an infinity of time. But, some items location and condition are persistant, and that the same thing about the monsters, so you can try many things.
2  Games / Level-Sharing / Re: Moonstones [SPELUNKY NATURAL] on: July 06, 2017, 08:51:29 PM
Uh. Hem, if you want, here's a spoiler. So, yeah, that was a spoiler alert.

First to know : there is many way to process : you can kill shopkeepers, keep silver keys, and many other of few things I've never tried.

Level > Moonstones

Easy one, it's the start. There is $4000 in the level, and moonrock to buy. Here's a trick : don't buy the rock and keep your money.

Level > !moonstones1

Here you're stuck. Meh =)
Protip : if you didn't bought the moonrock, you can buy a flare to the merchant. It's for $500, so it's worth it.
Next, you'll have to buy things to the shopkeeper : your priority are the two chests. Here's their value and stuff :

Little chest : $1200
> Silver key
> Bomb

Big chest : $5000
> Arrow
> Udjat Eye

How to process ?
There is many cash in the level : near the giant spider, in the !temple platform, into the pushing boulder on the left, and finally, behind the silver door in the top right hand corner : to go here, you'll have to use the arrow and the silver key, of course.

The udjat eye and the bomb are to be used to find the exit, here you're right. To open that chest, you'll have to kill the giant spider, and here, it's not a big deal at all.

Once everything is done, you'll easily find the exit.

3  Games / Level-Sharing / Moonstones [SPELUNKY NATURAL] on: July 04, 2017, 10:49:18 AM
Special Warning : requires Spelunky Natural. You must download this mod here : http://mossmouth.com/forums/index.php?topic=3484.0

After one year of work (I'm slow, I know that), here we are, with this level pack. It's a kind a thing with twenty three levels, based on the Urza's mod for Spelunky.
There's a lot of secrets levels, so you'll have to play this level pack again and again, also because of the secret's level difficulty, I presume.

But, hey, enough speaking. Here is your link : http://spelunkylevels.tyr-net.net/?do=showlevel:151

Like always, have fun. I'll post another thing in the next days, and it will be bigger. And bigger is it, bigger I have to fix bugs, errors, syntax and other things.
4  Games / Level-Sharing / Re: Super Ninja 7 - Northern Ice on: July 04, 2017, 10:29:39 AM
It depends. Do you edit your levels on TLS, Spelunky Editor+, or one of them with magic signs ?
5  Games / Level-Sharing / Super Ninja 7 - Northern Ice on: July 22, 2016, 03:06:14 AM
And it's finished.

This is not transpiring of originality, but whatever.

Super Ninja 7 is a level pack containing 40 levels, and requires TLS+magic signs.
Download link : http://spelunkylevels.tyr-net.net/?do=showlevel:149

Gwww, have fun.
6  Games / Source / Re: Spelunky Natural [NSFW] on: March 27, 2016, 12:50:58 PM
Another bug, I don't know if it's trully a bug or not, but, as you can see, the shield-barrier doesn't eject moonstones of your inventory.


7  Games / Source / Re: Spelunky Natural [NSFW] on: March 26, 2016, 06:54:13 AM
New bugs today.
One of my level have some problems.
Indeed, when I launch it from the editor, all is ok, no problem.

But when I launch it from the list, I can hear the character die, and see the upper list (hp, bombs, ropes, etc.)
The game instant-crash like it :






But I can play this level from another level. So, all is ok, but, when the character die for a x or y reason, the game crash like it :






If you want, you can download the thing here : https://mega.nz/#!k9cjBbAR!0WXCQVlW__26_BDfsnRD-7A0r1EEwK33Fl-g0FxRQJA

Maybe could you help me ? ^^
8  Games / Source / Re: Spelunky Natural [NSFW] on: March 01, 2016, 02:45:35 PM
Yay okay, thank you very much !
9  Games / Source / Re: Spelunky Natural [NSFW] on: February 29, 2016, 11:58:36 AM
Sure !


The levels : https://mega.nz/#!YsEHiCYC!j9S9XfxhImZid51xxnHstmjlV7tncZdKN-gdu3did6w

And, yes, I created this one with the basic SpelunkyEditor+(magic signs), and tried to edit with the Natural's editor.
10  Games / Source / Re: Spelunky Natural [NSFW] on: February 29, 2016, 09:23:34 AM
Hey. I tried this mod to do something this afternoon, and...










I don't know why these blocks aren't good, and tried to do the only thing I was able to do : "?!CLEANUP".

Obviously, that doesn't work...

Someone has a solution ?


EDIT : I've this problem on many levels, in fact.
11  Games / Level-Sharing / Re: Teamwork (Spelunky Natural) on: February 29, 2016, 07:47:21 AM
Done.

Yeah, that was trully funny. I'll see with i'll be enable to do something with this mod. =)
12  Games / Level-Sharing / A Certain random level pack. on: February 25, 2016, 11:34:18 AM
Finished.

Five levels, the lastest version of editor plus is required.

Download : http://spelunkylevels.tyr-net.net/?do=showlevel:147
13  Games / Level-Sharing / Re: Never cry again on: February 25, 2016, 06:29:36 AM
Aww. Thank you.
14  Games / Level-Sharing / Never cry again on: February 24, 2016, 03:47:15 PM
Hep, hep, hep.
It seems that i didn't send this level pack. It's maybe to late to find some players, but here is it :

Download the level pack : http://spelunkylevels.tyr-net.net/?do=showlevel:146
Download the soundpack : https://mega.nz/#!9klxgJxS!_TFBv-B9jpQswMjlx8Q43aNL47QzGvcMXPidlaSmz8U

It requires Spelunky+magic signs (or the lastest version of editor+), and, uh, there is 65 levels and a soundpack (do a backup before to install it).

I don't know if there is everything, but, so, have fun.
15  Games / Level-Sharing / Re: Super Ninja 6 - "Ready To Fall" on: September 13, 2014, 07:10:11 AM
I see.

In the chapter 2, you can find a lamp in the level !super ninja 6, part2 06, yep. And at the end of the first campaign, I didn't eat a weapon or something at the end, to have the blue mantrap's mattock, and dig under the humans. ^^
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