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Games => Source => Topic started by: Ultros on February 19, 2010, 07:49:01 AM



Title: No dark levels mod, and no action button mod
Post by: Ultros on February 19, 2010, 07:49:01 AM
Just a couple of very simple mods that some people may want.

No dark levels (http://www.mediafire.com/file/fwmmmntt1do/spelunky_nodarklevels.exe) - Not interesting to me personally, but figured I might as well post a mod with that change on its own, since I removed them anyway for the other mod.

No action button, and no dark levels (http://www.mediafire.com/file/wkj5wmozc4w/spelunky_noactionbutton.exe) - Don't know about anyone else, but I find playing without using the action key to be a pretty fun challenge.  Dark levels screw me over royally, though, due to the inability to pick up light sources.  So this removes those, and prevents the possibility of hitting the action key by mistake.

In case anyone cares for some reason, removing dark levels was done by going to scrInitLevel and commenting out (lines 169-174):
Code:
if (not global.hadDarkLevel and not global.noDarkLevel and global.currLevel != 0 and global.currLevel != 1 and global.levelType != 2 and global.currLevel != 16 and rand(1,global.probDarkLevel) == 1)
{
    global.darkLevel = true;
    global.hadDarkLevel = true;
    //instance_create(oPlayer1.x, oPlayer1.y, oFlare);
}

Removing the action key was done by going to the second Execute Code command in the step event for oPlayer1, and adding 'else kAttackPressed = false;' after (lines 1-4):
Code:
if (dead)
{
    kAttackPressed = checkAttackPressed();
}


Title: Re: No dark levels mod, and no action button mod
Post by: Sudonimus on February 19, 2010, 08:53:05 AM
Nice. It's like being forced to do a challenge.


Title: Re: No dark levels mod, and no action button mod
Post by: gummybears123 on February 19, 2010, 04:22:41 PM
Its fun!  But really hard...  I got stuck a lot...


Title: Re: No dark levels mod, and no action button mod
Post by: marsgreekgod on February 19, 2010, 05:22:48 PM
I well own this. I will beat it.


Title: Re: No dark levels mod, and no action button mod
Post by: Sudonimus on February 19, 2010, 05:57:58 PM
Me too!
*75 years later* Yay! Finally!


Title: Re: No dark levels mod, and no action button mod
Post by: Ultros on February 20, 2010, 12:26:38 AM
Just completed a run myself; first time successfully doing so with the mod.  And the other time I did it, my laptop was being laggy, so it made it somewhat easier.

This video (http://www.youtube.com/watch?v=a3jnU1tXoy8) of someone completing a no action button run without taking damage was what made me first start trying to play without the action button.  And it was really fun; you end up getting quite good at tricky platforming maneuvers.


Title: Re: No dark levels mod, and no action button mod
Post by: marsgreekgod on February 20, 2010, 02:08:08 AM
did you tripple the rate of box spawning or do I just have evil luck? I mean 13 on ONE SCREEN? one of them was bound to be a jet back!


Title: Re: No dark levels mod, and no action button mod
Post by: Sudonimus on February 20, 2010, 02:46:15 PM
And no X button to open any. :'(


Title: Re: No dark levels mod, and no action button mod
Post by: gummybears123 on February 23, 2010, 10:23:27 PM
That's should be a form of torture.... I got about 9 in one screen tppp