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Games => Spelunky => Topic started by: worst on June 03, 2018, 09:06:10 AM



Title: Patchlunky - Mod manager for Spelunky
Post by: worst on June 03, 2018, 09:06:10 AM
Patchlunky is a mod and skin manager for Spelunky that I originally made back in January 2016. Back then this part of the forums was just as inactive as it is now, so I didn't put in the effort to post it here.

Now that i've made a major update for the program, I figured I should probably post it here anyway, so that at least the people checking out the forums can find it.

Patchlunky v1.0.0.3 - Mod manager for Spelunky
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(https://i.imgur.com/S22iBf6.png) (https://i.imgur.com/Xw86lh2.png)

Features of Patchlunky include:
  • Easily install/uninstall mods.
  • Support for most existing Spelunky HD mods.
  • Multiple mods can be patched to the game at the same time.
  • Change any of the 20 player characters in the game.
  • Load .png files as custom character skins.
  • Dedicated file types for mods and characters (*.plm and *.plc).
  • XML based mods and characters that support additional features.
  • Custom URL protocol for downloading mods or characters directly into Patchlunky.
  • Lua scripting support for mods (it is quite limited atm)

You can download it here: Patchlunky Releases - GitHub (https://github.com/Worst-vd-plas/Patchlunky/releases) (click the link 'Patchlunky-1.0.0.3.zip')

Before running Patchlunky for the first time, make sure that your game is not modded!
Requires .NET Framework 4 and around 400 MB free space mostly for backups and temporary file management.

Credits go to Contron the author of the SpelunkyWad (https://github.com/Contron/SpelunkyWad) library, which has an important role in Patchlunky.