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Games => Spelunky Classic => Topic started by: crowbars82 on March 29, 2013, 11:37:16 PM



Title: Realistic Sound Effects Pack
Post by: crowbars82 on March 29, 2013, 11:37:16 PM
Hello Spelunky fans!

I decided to bash together some realistic sound effects for one of my favorite games of all time!

Obviously Spelunky works very well with 8-bit sound effects, but it's nice to have a bit of a change now and then!

Video showing the sound pack off:
http://www.youtube.com/watch?v=eAkxV6o2T48

If you want to give Spelunky a go with these new sound effects go here:
https://www.dropbox.com/sh/ag8bz75d41c006u/qnhE5SnXxu/Spelunky%20Sounds

There are a couple of sound effects that I haven't yet changed, as I still haven't actually completed the game, so don't quite know when or what plays the sounds!

Credit goes to Unreal Gold for such a wonderful soundtrack!


Title: Re: Realistic Sound Effects Pack
Post by: Nathan on March 30, 2013, 05:19:39 PM
Whoa! Epic sound mod!!!! Thanks for making :D


Title: Re: Realistic Sound Effects Pack
Post by: Urza on March 30, 2013, 09:43:53 PM
There are a couple of sound effects that I haven't yet changed, as I still haven't actually completed the game, so don't quite know when or what plays the sounds!
Actually a few of them don't play. These include pause.wav, land.wav, letsexplore.wav, gspiderjump.wav at least, maybe a few more.


Title: Sound Pack Version 2
Post by: crowbars82 on April 01, 2013, 04:58:05 PM
As I've been playing with these sounds I've noticed some of don't really work as well in certain situations, so I've changed some of them as follows.

  • alert.wav - It's fun to have the Metal Gear Solid alert sound, but it becomes horrible when it is played on mass, most noticable in Episode 4 with the Hawkmen.
  • cavemandie.wav - Also used when Yetis die, so lowered the pitch a little.
  • hit.wav - Increased the play speed of this sound a little, it's used for quite a few things like bullets and flies hitting walls, or jumping on enemies heads etc.
  • jetpack.wav - Shortened this sound a bit as it was a bit too much during long flights.
  • laser.wav & lasercharge.wav - Increased volume slightly.
  • mattockbreak.wav - Some gamers may recognise this particular sound!
  • slam.wav - Now that I've finally got to 'a certain level' I know when this is played!
  • throw.wav - Play speed increased ever so slightly.
  • zombie.wav - Play speed increased also, when there are lots of them, this sound is again quite hectic to listen to!

If anyone has any suggestions to this pack please let me know! I love working with sound effects and always endeavour to get things sounding 'just right'!


Title: Re: Realistic Sound Effects Pack
Post by: crowbars82 on April 01, 2013, 05:00:46 PM
Whoa! Epic sound mod!!!! Thanks for making :D
No problem dude! I love making stuff like this!


Title: Re: Realistic Sound Effects Pack
Post by: crowbars82 on April 01, 2013, 05:08:07 PM
Actually a few of them don't play. These include pause.wav, land.wav, letsexplore.wav, gspiderjump.wav at least, maybe a few more.

Also click.wav and pfall.wav I'm not sure about. I would guess that pfall.wav should be used when the player falls off the screen, but die.wav is played instead for that.
I'm gonna guess tfall.wav is played at the end of the game. But I'm still working on that! :D


Title: Re: Realistic Sound Effects Pack
Post by: Urza on April 01, 2013, 05:49:40 PM
If anyone has any suggestions to this pack please let me know! I love working with sound effects and always endeavour to get things sounding 'just right'!
You know I was thinking mentioning a few I thought could us improvement, but I didn't want to sound overly critical. But it turns out I'd come up with almost all the same ones you did.

But since you asked, I'm not a big fan of the gold and gem sounds. These are tricky, since of course picking up a gem doesn't make much of any sound IRL. But for whatever reason I liked the older ones better. So maybe something a little closer to that.

Second, I like the new damsel sound, but I think it may be too soft.


Title: Re: Realistic Sound Effects Pack
Post by: crowbars82 on April 01, 2013, 06:11:04 PM
I didn't want to sound overly critical.

Oh please do be totally critical! That is absolutely fine by me. I will have a little play around with the gems as I too am not a massive fan. They're a bit too 'blingy' at the moment. I quite like the Damsel one myself, but again, I'm always happy to play with sound effects so I'll make a few of those too!


Title: Re: Realistic Sound Effects Pack
Post by: Nathan on April 02, 2013, 11:23:36 AM
I wasn't too sure about the gems as well. The soundtrack is fantastic however. I also wasn't a huge fan of the ghost but again, ghosts don't exist so they don't have a real sound.


Title: Re: Realistic Sound Effects Pack
Post by: Urza on April 02, 2013, 01:38:26 PM
I like the idea of the ghost sound (i.e. making it longer and spookier) but that exact sound isn't that great, I agree.


Title: Sound Pack Version 3
Post by: crowbars82 on April 02, 2013, 03:24:46 PM
Okay!

I've had a little play around with some more sound effects today and have sound pack version 3.

https://www.dropbox.com/sh/ag8bz75d41c006u/qnhE5SnXxu/Spelunky%20Sounds

  • coin.wav - I actually quite like this now. Feels more like you're collecting a pile of gold coins and trinkets.
  • explosion.wav - I didn't like the old explosion. It was too distorted. This one has a nice rocky crumble after it.
  • gem.wav - Less sparkly than the old one, but still a 'gem' sound. Maybe still a bit to bling, what do you think?

I can't think of what to have as the ghost sound really. If anyone has any ideas? Should it be a spooky groan, or a monstrous roar?

eg: "Geeeet ouuuut of myyyy CAAAAAVVVEEE!"


Title: Re: Realistic Sound Effects Pack
Post by: KarjamP on April 02, 2013, 03:48:35 PM
Spooky groan, but I don't recommend him to speak. :P


Title: Re: Realistic Sound Effects Pack
Post by: Urza on April 02, 2013, 04:36:01 PM
I like the new gold and gem sounds, but I think the explosion might be a little too subdued now. And I was noticing the jetpack is still kinda odd, the way the looping comes out it it actually seems to get louder when you stop.


Title: Re: Realistic Sound Effects Pack
Post by: Nathan on April 03, 2013, 09:16:39 AM
Totally make the ghost talk


Title: Re: Realistic Sound Effects Pack
Post by: KarjamP on April 03, 2013, 09:46:18 AM
Totally make the ghost talk

1 yes vote from you, and 1 no vote from me. :P


Title: Finally...
Post by: crowbars82 on April 03, 2013, 02:27:27 PM
I just felt the need to post that fact that after what seems like forever...

I finally completed Spelunky! Woot!

That is all  :)


Title: Re: Realistic Sound Effects Pack
Post by: Nathan on April 03, 2013, 07:18:55 PM
Good job! Bask in the glory of the completed quest and newfound riches.